Recently updated my destructibles C# plugin for anyone who's interested, it makes it easy to convert shard scenes made with blenders fracture into packed scenes of rigid bodies + scaling, position and rotating them. They can be pre-generated before into a packed scene or generated during runtime with custom fade effects as well.
Updated my destructibles plugin!
https://github.com/ZachAR3/Destructibles-CSharp
1 Comments
irmoz@reddthat.com · 3 pts · 2y
Great work!