Playtest packet 6

https://media.dndbeyond.com/compendium-images/ua/ph-playtest6/OJVW7QLuHjEFCCVs/UA-2023-PH-Playtest6.pdf?icid_source=house-ads&icid_medium=crosspromo&icid_campaign=playtest6

It's here! the new packet is now out. Direct PDF link above.

16 points · 5 comments · view on lemmy.world

5 Comments

jake_eric@lemmy.world · 5 pts · 3y

Posted my full thoughts in the c/onednd thread. Overall I think it looks better than I was expecting, though I'm sure the internet will find everything deeply problematic with it quickly enough. I think Monks really could have used a prior pass, they're the main one I'm not sold on right now.

jefftheless@ttrpg.network · 4 pts · 3y (4 replies)

Wow so at level 1 bard chooses a spell list and gets the entire list, and at level 10 the bard can pick from all three spell lists. Wild buff.

gover@ttrpg.network · 2 pts · 3y (1 reply)
[ removed ]
jefftheless@ttrpg.network · 1 pts · 3y

It's actually a throwback to the Original 1e bard that had the druid spell list back in the Olden Times.

tidy_frog@lemmy.world · 1 pts · 3y (1 reply)

Yeah...there's no way this goes live.

...I hope.

Some of the bard stuff is just bonkers.

Skellymax@lemmy.world · 1 pts · 3y

After thinking about it, I feel like there could be a nugget of good design in this idea. Obviously the RAW in this UA is simply too much, but if a limiter of some sort is put back on the bard I think there could be something interesting.

For example, if the bard's spell selection was limited to certain schools again. Or maybe if they returned to a spells-known caster. Even then, having access to all three lists at lvl 10 I think would need even further limitations. I'm much more approving of a 'magical secrets' feature more like the current base game, that only came at specific levels, only granted one spell, and was a permanent selection.

I just miss spontaneous casting, rather than all classes being prepared casters... T_T