What new structures would you want to see in the game?

Give me your best structure ideas!

17 points · 17 comments · view on lemmy.world

17 Comments

weeahnn@lemmy.world · 14 pts · 2y (4 replies)

Can I just say that instead of new ones, I would love it if some of the current structures like jungle temples, desert wells etc. got a facelift? Jungle temples for example are really underwhelming, especially when you compare them to stuff like the bastions.

lvxferre@lemmy.ml · 11 pts · 2y (1 reply)
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WillFord27@lemmy.world · 4 pts · 2y

Yup. There's some mods out there that boast "100s of new structures!" and then they're just 3 sideways log blocks to make a fallen log lol

WillFord27@lemmy.world · 6 pts · 2y

I'd absolutely recommend the Yung's Better mods for better versions of existing structures! They're incredibly in-depth and make the old structures massive

Calanon@lemmy.world · 3 pts · 2y

Not as in need but it kinda bugs me how oversized woodland mansions and outpost are. I kinda wish they were reworked to be smaller or if the same size a diff structure entirely.

Calanon@lemmy.world · 8 pts · 2y (2 replies)

Perhaps an Overworld fortress, either ruined or with Villagers or with Illagers.

WillFord27@lemmy.world · 6 pts · 2y (1 reply)

There's a mod/datapack called Terralith that adds some villager castle-type structures, along with new and revamped biomes. As for Illagers, there's quite a few, but I personally recommend Illager Invasion!

Calanon@lemmy.world · 2 pts · 2y

I'll check it out. I think the Villager/Illager is really good for SMP so anything to add to that is great.

scottmeme@sh.itjust.works · 6 pts · 2y (1 reply)

Redwood trees

WillFord27@lemmy.world · 3 pts · 2y

That's a really cool idea! Old growth taiga & old growth spruce biomes kind of feel similar, but it would be awesome to have a lush biome with massive trees like the redwoods

CodyCannoli@lemmy.world · 6 pts · 2y

Maybe something that generates on the new mountains, like a castle or a fortress. Also jungle, swamp, and cherry grove villages.

gibmiser@lemmy.world · 5 pts · 2y (1 reply)

Pig village

WillFord27@lemmy.world · 5 pts · 2y

Lol, like a village but full of pigs? I love it

Jaydeep@lemmy.world · 4 pts · 2y (1 reply)

Large trees

WillFord27@lemmy.world · 2 pts · 2y

A structure mod from 1.12 adds those, it's called Recurrent Complex. I haven't seen any for more recent versions though

Secret300@sh.itjust.works · 3 pts · 2y

Straight up battle towers. Classic mod feels decent enough for vanilla I'd like to see em

Halasham@dormi.zone · 3 pts · 2y (1 reply)

Overgrown paths in temperate biomes (ie those with exposed grass/podzol) -Rare lanterns along these trails(maybe also add extinguished/damaged lanterns) Occasional ruined villager buildings (like in the zombie-village structure but stand-alone and potentially half buried) -More likely in biomes where villages don't spawn (make it seem like they're sparse failed settlements, subtle world-building that there aren't villages for that biome)

Ruins. Like zombie villages but no zombies, buildings are partially buried. -Has ruined walls. (subtle worldbuilding that the reason villages don't have walls is that for reasons unknown villager-made walls don't work while golems kinda do)

Rare non-wrecked ships. -A few villagers complete with beds and workstations on a ship modeled after the shipwrecks from the aquatic update. I'd say similar rarity to mycelium islands.

WillFord27@lemmy.world · 1 pts · 2y

I love that first idea! It would make the game feel so much more alive and make each world much more unique. Just trails from village to village would do a lot!

Funny you should mention non-wrecked ships, I made a mod for exactly this in 1.19.4 called Unwrecked Ships lol. Maybe I should update it to 1.20