If you ever wanted to make a game using visibility masking like the classic horror survival game Darkwood, then this demo is for you! In the readme I go over how it works as well as some pitfalls I've found along the way.
If you have any issues or feedback for the demo, please let me know. Thanks!

1 Comments
unexposedhazard@discuss.tchncs.de · 4 pts · 2y
Didnt look at the code yet but looks really clean and flexible just from the screenshot. Good stuff :)