Godot 4 2D Visibility Mask Demo

If you ever wanted to make a game using visibility masking like the classic horror survival game Darkwood, then this demo is for you! In the readme I go over how it works as well as some pitfalls I've found along the way.

If you have any issues or feedback for the demo, please let me know. Thanks!

Godot 4 Visibility Masking Demo on Github

59 points · 1 comments · view on lemmy.world

1 Comments

unexposedhazard@discuss.tchncs.de · 4 pts · 2y

Didnt look at the code yet but looks really clean and flexible just from the screenshot. Good stuff :)