(Im not American) While I agree 2 weeks is not nearly enough, isn't this also a bit "perfect is the enemy of good"? Anything is better than nothing, and 2 weeks is at least a start. Pushing to 4 weeks can be done after the 2 weeks has been achieved.
But are they though? In general, I've been quite happy with the tag based recommendations; they do fit the games I normally play. Of course exceptions happen, but in general I feel like the feature works pretty well.
I just had a look at both websites, since I didn't know either of them. I don't understand your website, isaiuseful. The isaiprofitable website uses hard numbers from financial reports to paint a picture. Facts. Isaiuseful... Has no factual data? No references to scientific research done to the usefulness of AI? How exactly is this website supposed to tell me if AI has been useful in the world so far?
I feel like the Dragon Age series has a nice take on it. Oh, you've been born with magic? Great, time to take you away from your home and family and put you in a tower with other mages where you'll be under constant guard by mage hunters for the rest of your life. See you never <3
If I check the reviews its mainly a bad first day experience. Third party launcher, and services being down because so many people are trying to play it. I haven't played it myself, but I suspect that when people calm down a bit we get the actual reviews mentioning the game, rather than the day 1 experience. So I'd say: give it a few days and then let's check the reviews again.
Just a guess, but USA has limited paid sick leave days or something right? Maybe that also has an impact? People just start going to work sick after a while, infecting even more people.
Start out on hard (1 skull), not normal difficulty (0 skulls). It's actually easier. Has to do with the enemies that spawn and the damage they deal. They have more HP, but deal less damage.
When stealthing: be patient. Sometimes it's better to just lay back and wait for a better moment.
For me personally, not sure how other people do it: I consider heists to be in one of three categories: loud, stealth, and crowd control (kill couple (all) guards, control the crowd, no alarm. Stuff like Bank Heist & Jewelry Store). When you get to the point that you start looking into that, it might also help to make 3 seperate builds: 1 for each.
For the crowd control: always bring a saw. It has infinite ammo as long as you aim in the air, and there's a skill/talent you need for this, but sound intimidates civilians, causing them to stay on the ground. Causing your saw to indefinitely intimidate them.
I always recommend trying it without mods at first, but as soon as you got some hours in, look into modding at the very least your hud. The extra info helps a lot with everything honestly. https://superblt.znix.xyz/ <- you need this one to mod PD2 in general. https://modworkshop.net/mod/25629 <- this is imo the best hud mod out there, but there are others, so you can always try something else ofc.
PD2 has become a big game over the years, with a lot of DLC. If stuff gets confusing, just take a breather, do a regular Bank Heist, and recollect yourself :) The non-DLC heists are always a good starting point.
Every map has certain patterns. You can find them on the fandom/wikia, but you'll learn most as you play them multiple times.
I've been playing PD2 recently a bit as well again. Used to play a lot few years back (~1200 hours according to Steam). Lemme know if you want to play together or want some tips or tricks or something :)
Haven't there always been rules about only 1 piece of carry-on, and there were limits for its size? It was simply never checked. Resulting in overhead boxes being full because some people brought multiple bags, resulting in some people being unable to store their stuff overhead. They're just enforcing the rules now right? Or has something actually changed?
Ok, but... That is still more than the US has now. You need to start somewhere.
(Im not American) While I agree 2 weeks is not nearly enough, isn't this also a bit "perfect is the enemy of good"? Anything is better than nothing, and 2 weeks is at least a start. Pushing to 4 weeks can be done after the 2 weeks has been achieved.
But are they though? In general, I've been quite happy with the tag based recommendations; they do fit the games I normally play. Of course exceptions happen, but in general I feel like the feature works pretty well.
You know you can just turn off seeing these games in your store preferences, right?
I just had a look at both websites, since I didn't know either of them. I don't understand your website, isaiuseful. The isaiprofitable website uses hard numbers from financial reports to paint a picture. Facts. Isaiuseful... Has no factual data? No references to scientific research done to the usefulness of AI? How exactly is this website supposed to tell me if AI has been useful in the world so far?
Don't you want drinks that actually hydrate you though?
I feel like the Dragon Age series has a nice take on it. Oh, you've been born with magic? Great, time to take you away from your home and family and put you in a tower with other mages where you'll be under constant guard by mage hunters for the rest of your life. See you never <3
Idea. Still not sure if I rponounce the "ea" correctly...
If I check the reviews its mainly a bad first day experience. Third party launcher, and services being down because so many people are trying to play it. I haven't played it myself, but I suspect that when people calm down a bit we get the actual reviews mentioning the game, rather than the day 1 experience. So I'd say: give it a few days and then let's check the reviews again.
Can you elaborate on how road design could help with this?
You understand they're "not talking about reddit", like the first comment says right?
Just a guess, but USA has limited paid sick leave days or something right? Maybe that also has an impact? People just start going to work sick after a while, infecting even more people.
But that's the point they're making, isn't it? With GOG games you can download the installer. With that you also get unlimited access to it.
Given you don't lose it, but that same argument goes for physical disks.
As somebody who actually lives in the Netherlands, born and raised.
The only version of "kikkerland" we use is when we reference ourselves as a small country, like in our "klein kikkerlandje".
Nobody calls the Netherlands "'t Kikkerland".
That's why it's "Huis van Oranje-Nassau", not "Huis van Oranje".
Please don't misrepresent my country like this.
The other person was simply correct: Netherlands 🧡 Canada.
Personally a great fan of the CGP Grey videos. Continents in this case: https://m.youtube.com/watch?v=3uBcq1x7P34
Depends on your system. D&D 5e has no rule that this would be a crit, as far as I know.
Top tips would be:
Start out on hard (1 skull), not normal difficulty (0 skulls). It's actually easier. Has to do with the enemies that spawn and the damage they deal. They have more HP, but deal less damage.
When stealthing: be patient. Sometimes it's better to just lay back and wait for a better moment.
For me personally, not sure how other people do it: I consider heists to be in one of three categories: loud, stealth, and crowd control (kill couple (all) guards, control the crowd, no alarm. Stuff like Bank Heist & Jewelry Store). When you get to the point that you start looking into that, it might also help to make 3 seperate builds: 1 for each.
For the crowd control: always bring a saw. It has infinite ammo as long as you aim in the air, and there's a skill/talent you need for this, but sound intimidates civilians, causing them to stay on the ground. Causing your saw to indefinitely intimidate them.
I always recommend trying it without mods at first, but as soon as you got some hours in, look into modding at the very least your hud. The extra info helps a lot with everything honestly.
https://superblt.znix.xyz/ <- you need this one to mod PD2 in general.
https://modworkshop.net/mod/25629 <- this is imo the best hud mod out there, but there are others, so you can always try something else ofc.
PD2 has become a big game over the years, with a lot of DLC. If stuff gets confusing, just take a breather, do a regular Bank Heist, and recollect yourself :) The non-DLC heists are always a good starting point.
Every map has certain patterns. You can find them on the fandom/wikia, but you'll learn most as you play them multiple times.
And lastly: DonAcDum :)
I've been playing PD2 recently a bit as well again. Used to play a lot few years back (~1200 hours according to Steam). Lemme know if you want to play together or want some tips or tricks or something :)
Haven't there always been rules about only 1 piece of carry-on, and there were limits for its size? It was simply never checked. Resulting in overhead boxes being full because some people brought multiple bags, resulting in some people being unable to store their stuff overhead. They're just enforcing the rules now right? Or has something actually changed?