The working class saw this coming decades ago, only to be mocked and told to retrain by the same credentialized individuals who're now crying about AI. Yesterday's push to offshore jobs and today's rush toward digital automation are simply different phases of the exact same economic displacement. It cannot be stopped with legislation in a globalized world where capital flows freely.
One of the most hubristic miscalculations of the 20th century was the Western managerial class in the 1980s and 1990s assuming that globalization would permanently consign developing nations to the manufacturing of cheap plastic junk while domestic blue collar jobs were offshore.
The higher ups in Western corporations operated under the arrogant delusion that their own expertise would forever remain insulated from global competition. They fundamentally failed to foresee that the very countries they relegated to the bottom of the ladder would inevitably ascend the complexity and cognitive value chains.
The same market forces that the managerial class so eagerly unleashed upon others starting in the 1980s are now beginning to affect their own bottom line, and suddenly what was once championed as "optimization" and "the future" as they dismantled the livelihood of the working class, has become a crisis. It serves them right, how it bites back.
The struggle has always been and will always be vertical, between the haves and the have-nots. Do not let them divide us horizontally based on political affiliation, identity, race, or religion, it is a trap. While people are busy infighting, they fail to look up. Divide and conquer remains the oldest trick in the book.
Actually, the 2026 strategy and business environment report from Sony simply removed the line "Will continue its efforts to deploy its first-party titles to multiple platforms such as PC" from their priorities list, but did not outright state that they won't port games to PC anymore, as many journalists misinterpreted, the report simply states that it isn't a priority anymore due to mitigated revenue. The main concern within the report seems to be that near simultaneous releases on PC are effectively cannibalizing PS5 hardware sales, so you might still expect PC releases but further down the line compared to the current 1-2 years window, maybe previous generation games released on PC, not current generation.
That is only the case because your console is connected to the internet. For example, I can dust off my old PS3 today and play the version 1.0 release of GTA V after installing it from the disc because the console is offline, meaning there won't be any prompt asking me to update the game to the latest version, and it simply works.
You might argue that this is a bad example and that GTA V runs better on modern hardware, so let us consider Bloodborne on the PS4 instead, a title you will not find anywhere else and for which current emulation remains, at best, sketchy. I can insert that disc into my PS4 unplugged from the internet and play it immediately without any mandatory update.
Killing physical support means the end of this possibility for further releases, not that Sony has many exclusives these days, but for the handful of PS6 games that won't make it to PC.
So, this means mandatory proprietary hardware just to play the four or five true permanent exclusives that will be on the PS6 throughout its entire lifetime, given that everything else will eventually come to PC, and you don't actually own any of your digital content, meaning that they can revoke your access to your purchases without notice at any point if they choose to do so.
People will still buy it though, that's the saddest part.
Netflix has a studio that publishes games on mobile, one of their most well known product is partnering with Take2/Rockstar to port the Definitive Edition of GTAIII/VC/SA to mobile.
Don't hold your breath, they took over a year to fix the disappearing cursor issue on some distributions of Win11 in 2024-2025, the cause was rooted in the interaction between the brand new desktop window manager and the legacy cursor rendering path that hadn't been updated since Vista, when moving the mouse between an application rendered with modern XAML components and a legacy system window, the cursor would sometimes become fully transparent, it was still there but invisible to the user until system reboot, turns out that building fluid fancy modern UI elements on top of a legacy Win32 framework does that sometimes.
There are many "dystopian" works of fiction where the characters actually get housing and enough food for their needs provided by the government free of charge in exchange for ideological compliance or at least pretending to. In these settings the government functions as a totalitarian entity micromanaging all aspects of existence, so the "freedom" to starve to death is effectively eradicated along with other freedoms.
By decoupling survival from labor market participation, or more accurately, by making the labor market an extension of the state, the system achieves a level of physiological stability that is undeniably attractive to anyone who has ever experienced the existential dread of housing insecurity or food scarcity in the current system.
In many dystopian settings, such as the works of Huxley and Orwell, the terror comes from the watchful eye of the state and the fear of punishment for deviation. In our current system, the terror comes from invisibility and abandonment, being ignored by a system that definitely has the resources and the means to feed you (roughly half the food produced today is being wasted) but refuses to do so unless you prove useful can definitely feel more dehumanizing and dystopian than being strictly micromanaged by an overbearing authority.
It reminds me of a case in my hometown where a second thief stole a stolen vehicle from the initial thief, so the latter went to the police to report it, which, of course, led to nothing but his arrest.
Very fond of the PS1 as it was my primary console during childhood, especially the many JRPGs of the era but also other games like Ape Escape, Crash Bandicoot, Spyro, Syphon Filter, Soul Reaver 1, I go back to these every now and then.
The working class saw this coming decades ago, only to be mocked and told to retrain by the same credentialized individuals who're now crying about AI. Yesterday's push to offshore jobs and today's rush toward digital automation are simply different phases of the exact same economic displacement. It cannot be stopped with legislation in a globalized world where capital flows freely.
One of the most hubristic miscalculations of the 20th century was the Western managerial class in the 1980s and 1990s assuming that globalization would permanently consign developing nations to the manufacturing of cheap plastic junk while domestic blue collar jobs were offshore.
The higher ups in Western corporations operated under the arrogant delusion that their own expertise would forever remain insulated from global competition. They fundamentally failed to foresee that the very countries they relegated to the bottom of the ladder would inevitably ascend the complexity and cognitive value chains.
The same market forces that the managerial class so eagerly unleashed upon others starting in the 1980s are now beginning to affect their own bottom line, and suddenly what was once championed as "optimization" and "the future" as they dismantled the livelihood of the working class, has become a crisis. It serves them right, how it bites back.
The struggle has always been and will always be vertical, between the haves and the have-nots. Do not let them divide us horizontally based on political affiliation, identity, race, or religion, it is a trap. While people are busy infighting, they fail to look up. Divide and conquer remains the oldest trick in the book.
Morn, that guy just won't stop talking.
Fair point, I don't own a PS5 so I can't tell.
Right, the only PS5 exclusive I would love to have on PC is Astro Bot.
Actually, the 2026 strategy and business environment report from Sony simply removed the line "Will continue its efforts to deploy its first-party titles to multiple platforms such as PC" from their priorities list, but did not outright state that they won't port games to PC anymore, as many journalists misinterpreted, the report simply states that it isn't a priority anymore due to mitigated revenue. The main concern within the report seems to be that near simultaneous releases on PC are effectively cannibalizing PS5 hardware sales, so you might still expect PC releases but further down the line compared to the current 1-2 years window, maybe previous generation games released on PC, not current generation.
That is only the case because your console is connected to the internet. For example, I can dust off my old PS3 today and play the version 1.0 release of GTA V after installing it from the disc because the console is offline, meaning there won't be any prompt asking me to update the game to the latest version, and it simply works.
You might argue that this is a bad example and that GTA V runs better on modern hardware, so let us consider Bloodborne on the PS4 instead, a title you will not find anywhere else and for which current emulation remains, at best, sketchy. I can insert that disc into my PS4 unplugged from the internet and play it immediately without any mandatory update.
Killing physical support means the end of this possibility for further releases, not that Sony has many exclusives these days, but for the handful of PS6 games that won't make it to PC.
So, this means mandatory proprietary hardware just to play the four or five true permanent exclusives that will be on the PS6 throughout its entire lifetime, given that everything else will eventually come to PC, and you don't actually own any of your digital content, meaning that they can revoke your access to your purchases without notice at any point if they choose to do so.
People will still buy it though, that's the saddest part.
One of the deadliest most fearsome predator in the animal kingdom.
Netflix has a studio that publishes games on mobile, one of their most well known product is partnering with Take2/Rockstar to port the Definitive Edition of GTAIII/VC/SA to mobile.
All I heard from the ESA representative is : "If buying isn't owning, pirating isn't stealing." 🦜
Don't hold your breath, they took over a year to fix the disappearing cursor issue on some distributions of Win11 in 2024-2025, the cause was rooted in the interaction between the brand new desktop window manager and the legacy cursor rendering path that hadn't been updated since Vista, when moving the mouse between an application rendered with modern XAML components and a legacy system window, the cursor would sometimes become fully transparent, it was still there but invisible to the user until system reboot, turns out that building fluid fancy modern UI elements on top of a legacy Win32 framework does that sometimes.
Stargate : "We didn't have the budget so they're just humans."
Less is more, even if it wasn't spying on you no one really needs the "integrated AI" bloatware.
Something I realized years ago.
There are many "dystopian" works of fiction where the characters actually get housing and enough food for their needs provided by the government free of charge in exchange for ideological compliance or at least pretending to. In these settings the government functions as a totalitarian entity micromanaging all aspects of existence, so the "freedom" to starve to death is effectively eradicated along with other freedoms.
By decoupling survival from labor market participation, or more accurately, by making the labor market an extension of the state, the system achieves a level of physiological stability that is undeniably attractive to anyone who has ever experienced the existential dread of housing insecurity or food scarcity in the current system.
In many dystopian settings, such as the works of Huxley and Orwell, the terror comes from the watchful eye of the state and the fear of punishment for deviation. In our current system, the terror comes from invisibility and abandonment, being ignored by a system that definitely has the resources and the means to feed you (roughly half the food produced today is being wasted) but refuses to do so unless you prove useful can definitely feel more dehumanizing and dystopian than being strictly micromanaged by an overbearing authority.
Dear god in heaven.
I'm the General, I want it to spin, now!
It reminds me of a case in my hometown where a second thief stole a stolen vehicle from the initial thief, so the latter went to the police to report it, which, of course, led to nothing but his arrest.
Very fond of the PS1 as it was my primary console during childhood, especially the many JRPGs of the era but also other games like Ape Escape, Crash Bandicoot, Spyro, Syphon Filter, Soul Reaver 1, I go back to these every now and then.