Computerchairgeneral

u/Computerchairgeneral@kbin.social
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Yeah, fighting open source emulators is kind of like fighting a hydra. People will fork the project and one of those will probably emerge as the alternative to Ryujinx. At the same time Nintendo did manage to get an entire team of developers to exit the Switch emulation scene under penalty of breaching the settlement. It's not going to kill Switch emulation, but they did manage to take down one of the most popular ones.

EA saw how many studios Embracer has been shutting down and got worried about losing their record for killing off the most game studios.

I mean it's not like Sony doesn't have a history of failing to support their peripherals with first-party titles. Then again adding PC support feels like they recognize there aren't enough first-party titles and are trying to pad the library of games out. At least it means the VR2 is less likely to just sit around collecting dust.

So, they're no longer part of Activision and presumably no longer part of Microsoft, but they want to keep working with Microsoft? So will they be completely independent or are they just no longer under Activision in the Microsoft hierarchy? Either way I hope a partnership with Microsoft means they might be able to make Spyro 4. Also, excited at the prospect of studios breaking away from Embracer. Obviously there is no guarantee that they'll be treated better, but at least they have a better chance of not being shut down by the end of the month.

I never played Galaxies, but I was always fascinated by the concept of it, especially before it was revamped. The idea of giving you the freedom to just exist in the world of Star Wars was always something I wished more games would do. I mean, I loved KOTOR for what it was, but you were still the main character of a story someone else had written. It's a shame nothing has really tried to emulate the style of Galaxies since then.

It's a shame for everyone involved, but at the same time it doesn't feel that surprising. It doesn't feel like their games after Until Dawn reached the same level of success. I remember the Dark Pictures Anthology getting mixed reviews as it went on and I don't really remember much about the Quarry's reception except the hype around it being the next Until Dawn.

Hour 12 of Crusader Kings: "I married my sister, that's so messed up!"

Hour 300 of Crusader Kings: "So, if I marry my great-granddaughter to my third cousin's uncle and then marry them to the descendant of my illegitimate child then I can have a potential heir who is strong, genius, and has a claim to the Kingdom of France!"

CK III really does get you thinking like a Hapsburg.

Thirty hours into Yakuza: Like A Dragon. Main story has started to ramp up, but I keep getting distracted by the business management mini-game and the kart-racing minigame that I just discovered while wandering around the map. It never ceases to amaze me just how dense these games are and just how many side activities they managed to pack into one game.

on *Permanently Deleted* · c/games · 35 pts · 2y

This is what happens when you wish for the resurrection of a beloved IP. Another finger on the monkey's paw curls. The idea of a Crazy Taxi live service game is weird enough, but it's just bizarre that they are using Fortnight as a major inspiration for the Jet Set Radio reboot. I guess at the very least we are getting proper remakes of these games alongside the live service reboots. It will be interesting to see how the games do head to head, especially with the difficulties live service games have been having lately.

It's crazy how far micro-transactions and monetizing games have come since Bethesda charged $2.50 for cosmetic armor to put on your horse. If you'd told someone back then that one day an in-game mount would cost more than the game itself they would have laughed you out of the room.