on d20 v 3d6 - where do you stand? · c/rpg · 1 pts · 2y@sgtnasty Mutants & Masterminds 2e uses d20. However, there are several Feats that mitigate 'one bad roll' so I find it tolerable.
on d20 v 3d6 - where do you stand? · c/rpg · 2 pts · 2y@sgtnasty I am not a fan of how 'swingy' d20 can be. For things like combat when there will be lots of rolls, it's fine. It averages out. But if you get to use your one skill only once per session, it really sucks.
on What RPG are you currently playing? · c/rpg · 2 pts · 2y@sgtnasty I recently lost one gaming group. My other gaming group meets so infrequently that I am not sure it qualifies for 'current'. When I do run it is either Mutants & Masterminds 2e or Scum and Villainy.
on I made write-ups for really weird things players can make deals to serve. · c/rpg · 2 pts · 2y@gary_d_pryor These look pretty cool.
@sgtnasty Mutants & Masterminds 2e uses d20. However, there are several Feats that mitigate 'one bad roll' so I find it tolerable.
@sgtnasty I am not a fan of how 'swingy' d20 can be. For things like combat when there will be lots of rolls, it's fine. It averages out. But if you get to use your one skill only once per session, it really sucks.
@sgtnasty I recently lost one gaming group. My other gaming group meets so infrequently that I am not sure it qualifies for 'current'.
When I do run it is either Mutants & Masterminds 2e or Scum and Villainy.
@gary_d_pryor These look pretty cool.