Oscillon

u/Oscillon@lemmy.world
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on Potion of Mutation · c/dcss · 3 pts · 3y

This. I usually save them for curing malmutations. Especially for clearing bad mutations after the Slime Pits.

on DCSS Tips? · c/dcss · 3 pts · 3y

Specialisation is key, especially at the start. Focus on your main skill (eg Fighting+weapon of choice, or Spellcasting+Fire Magic, …). You can probably skip levelling Dodging/Armourer for until you are more comfortable with progressing. I usually turn Dodging or Armourer at earliest in the Lair, but it depends a lot.