VirtuePacket

u/VirtuePacket@lemmy.zip
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Since Edge adopted Chromium, there's no reason not use it from an IT perspective. It's one less program we have to deploy to new machines. Built-in apps that get the job done have an inherent advantage in an enterprise environment.

We do also support Chrome and Firefox and allow users to download them from our company portal. But the vast majority never do these days. They can't tell the difference between Edge and Chrome. As of last week, I think we only have about 50 users with Chrome installed and less than 10 with Firefox.

This is in an org with ~6000 workstations deployed.

Yea, it's been pretty severely mishandled. Star Wars is oft-described as an evergreen setting. Halo is certainly not Star Wars. But it has a pretty vast, expansive setting that could be evergreen. There's a lot of great stories you could tell and plenty of space to build characters we care about. But the IP has been completely rudderless since Halo 4.

I'm becoming rather convinced that the bespoke studio model wherein a single studio does nothing but make Halo games is a bad idea. I think it leads to a lot of turnover and creative burnout. Instead, I think they should license the IP to studios that make a good pitch. It took them over a decade. But Disney finally figured that out with Marvel. Now we're getting great Marvel games from multiple studios and publishers.

Turn Halo Studios into a Lucasfilm-like org that partners with other studios (internal or external) and sets the guardrails. It could be great.

Thanks for sharing. I also have the Legendary Edition. It's at the center of my little collection--which I'm now looking to expand more than ever. Unfortunately, the future of gaming (and consumer electronics more broadly) looks pretty dystopian. So, I'm left with further exploring the past.

Good thing there are so many great games to be played.