Any chance you could share that list of issues to help others with their letters? I feel like including something like that helps to get the letters noticed.
This looks great. We used to spend hours working through the multiplayer challenges. I didn't know this was in the works. Definitely checking it out later.
GW2 works surprisingly well on controller. I've been playing that way since launch, first with Xpadder and now with the Steam controller mappings. Inventory management and crafting are the only regular things I switch back to mouse and keyboard for.
If they were able to remove viewbots without impacting real viewers, shouldn't viewship have remained mostly the same and it's just that the stats are now more accurate?
Their stock got a bump from acquiring Rare due to the potential of the IP, and now it'll get another bump from all the savings due to the cancelation. Actually delivering games based on the IP isn't required.
Hopefully the people working on this will be redirected to other, better games. It's somewhat positive that a company realized not everything should be a live service game though.
I really liked Blue Prince and was recommending it pretty heavily. Unfortunately, I eventually got tired of the RNG involved with hunting for clues. I made it pretty far into the late-game puzzles, but doubt I'll ever properly finish it at this point. The game was definitely fantastic right up until it wasn't, and then it felt like a chore.
This seems worth it for Across the Obelisk alone at $10. I played 65 hours of that co-op with a friend. The game is a really fun co-op rougelite deckbuilder, and building out teams that synergize well with each other is a blast.
Wishing them luck. This looks like it could be really good. Sea of Stars set the bar pretty high for Kickstarter turn-based RPGs and it's always nice to see more options in the category.
I'm curious how the grafting mechanic will play out. I'm hoping it's more than just stat changes. Looks interesting though. Will have to keep an eye on this one.
๐น๏ธ Retro Game Trivia โ 2026-08-14 ๐ฏ Flawless! No mistakes! ๐ฅ Letter Streak: 2
๐จ๐จ๐จ๐จ๐จ๐จ๐จ๐จยท๐จ๐ฏ
๐ง Guess this retro game
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๐น๏ธ Retro Game Trivia โ 2026-07-25 ๐ฏ You revealed all letters with 1 mistake! ๐ฅ Letter Streak: 1
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๐ง Guess this retro game
๐ Play it at https://retrotrivia.games/app/letter?date=2026-07-25 #RetroTrivia #GuessTheGame #RetroGaming
๐น๏ธ Retro Game Trivia โ 2026-06-04 ๐ฏ Flawless! No mistakes!
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๐ง Guess this retro game
๐ Play it at https://retrotrivia.games/app/letter?date=2026-06-04 #RetroTrivia #GuessTheGame #RetroGaming
Any chance you could share that list of issues to help others with their letters? I feel like including something like that helps to get the letters noticed.
It looks like there's a slightly longer version. There's also Sayo Komada's channel with a bunch of other music.
Tick Tock:A Tale for Two is also a similar idea, but doesn't require first person navigation.
This looks great. We used to spend hours working through the multiplayer challenges. I didn't know this was in the works. Definitely checking it out later.
Yoku's is my favorite pinball platformer metroidvania. I don't hear about many other people playing it.
GW2 works surprisingly well on controller. I've been playing that way since launch, first with Xpadder and now with the Steam controller mappings. Inventory management and crafting are the only regular things I switch back to mouse and keyboard for.
Maybe https://piefed.social/c/goodnewseveryone? Not sure if it's quite what you're looking for but it seemed like it might be close.
If they were able to remove viewbots without impacting real viewers, shouldn't viewship have remained mostly the same and it's just that the stats are now more accurate?
I recently tried Star Traders: Frontiers and have been enjoying it. It's a space RPG with turn based combat and a focus on ship management.
Their stock got a bump from acquiring Rare due to the potential of the IP, and now it'll get another bump from all the savings due to the cancelation. Actually delivering games based on the IP isn't required.
Hopefully the people working on this will be redirected to other, better games. It's somewhat positive that a company realized not everything should be a live service game though.
I really liked Blue Prince and was recommending it pretty heavily. Unfortunately, I eventually got tired of the RNG involved with hunting for clues. I made it pretty far into the late-game puzzles, but doubt I'll ever properly finish it at this point. The game was definitely fantastic right up until it wasn't, and then it felt like a chore.
They were hoping for the fancy Chipotle across town.
This seems worth it for Across the Obelisk alone at $10. I played 65 hours of that co-op with a friend. The game is a really fun co-op rougelite deckbuilder, and building out teams that synergize well with each other is a blast.
Wishing them luck. This looks like it could be really good. Sea of Stars set the bar pretty high for Kickstarter turn-based RPGs and it's always nice to see more options in the category.
I'm curious how the grafting mechanic will play out. I'm hoping it's more than just stat changes. Looks interesting though. Will have to keep an eye on this one.
It's definitely the best pinball-metroidvania postal service simulator available.