auroz

u/auroz@lemmy.sdf.org
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I don't know what the governance setup is like, but in theory the owners of the project can change the license to whatever they like at any time.

The catch is that this doesn't affect old versions, which remain available under the old license. So they could make WP closed-source or make the license more restrictive, but WP-engine or any portion of the community could make a fork and maintain the open source version from there. It wouldn't have the features added by the mainline WP project since the license change (and they'd likely have to change the branding), but that's about all that would be lost.

Similar things have happened in the past: see OpenOffice becoming LibreOffice for example.

I've never understood these 1-page RPGs that just involve rolling a die to determine an event from a list that modifies scores, over and over. Where's the roleplaying? Where's the agency? I love a good short RPG but this just feels like a number generator with no story attached.

You could achieve something similar by using VR to embed 4D environments in 3D space - I'd be very surprised if something like this hasn't already been tried tbh

The problem is that modern DRM/anti-cheat often works at the kernel level, or by scanning the entire filesystem and running processes. They don't work on linux by design, so the main route to compatibility is showing that there are enough people gaming on linux that they should seek other options for DRM and anti-cheat

Tailscale could also work, if they're looking for something with a little less setup difficulty. I haven't used it myself as I'm happy to tinker with WireGuard, but it's supposed to be quite easy to get going and I think the free tier isn't too restrictive.

on Emotions · c/tumblr · 3 pts · 2y

yesss was about to say this has BIG stormlight energy!!

that man really knows how to do big emotional climaxes while also being insanely good fantasy

I've been using jellyfin for a few months and generally really happy with it - it's got a lot of useful features and a really nice interface. The main issue I've found is my poor rockpro64 can't seem to handle real-time transcoding and I haven't been able to figure out how to turn it off...