cook_pass_babtridge

u/cook_pass_babtridge@sh.itjust.works
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on Good guy clippy · c/programmer_humor · 4 pts · 1y

When a team uses Unreal properly it can be great. Guilty Gear Strive is built in Unreal, has a beautiful unique visual style, and runs great. But you need a team who really knows what they're doing, both on the code and art sides.

The problem is when an indie dev tries to use it and does everything "out of the box". If you're a solo or indie dev, just use Unity or Godot (I've been using the latter and loving it)

on What you rather? · c/linuxmemes · 16 pts · 1y

I tried explaining to some of my non-technical friends what a "Linux distribution" is. Most don't quite understand what I mean by "operating system". I think we're in a bit of a bubble here.

I bought 16 on PS5 at release and it's definitely worth waiting for a sale. The combat is pretty great but I find the story pretty mediocre (although I haven't finished it yet) and the world is just so drab and full of predictable characters. This is Final Fantasy, give us some colour! In FFVI you could play as a Yeti teaming up with a girl who paints her enemies to death along with a guy who can suplex a train!

I've been enjoying FFVII Remake though, and planning to get Rebirth once I'm done with it