@anyhow2503 , as an old Linux and KDE user, I totally agree with you. But a custom minimal UI optimised for the specific use case and hardware (and optimised kernel) will likely consume less RAM still.
@lemmy_user_838586 , Steamdeck is also powered by a full Linux distro + Steam + Proton/Wine (+ KDE Plasma) in many cases. Whereas Switch has a leaner custom BSD-based system.
@slimerancher, oh, and if you would like to learn bullet hells better and don't mind some slightly disturbing imagery, Angel at Dusk is a great and accessible game. It has an outstanding tutorial to interactively teach you not just the mechanics, but also how exactly to pull off the required (sub)genre moves.
hori:
• Sine Mora
• Blazing Star
• Black Bird – weird
• Rigid Force Redux
• R-Type Dimensions
• ProtoCorgi – weird
• Aqua Kitty UDX
• Andro Dunos 2
• Thunder Force IV
@ngwoo, I really enjoyed the old text-based ones when I was younger. I played the original Where in the World and I think so the Where in Time. But those were early gaming days and I was younger too.
@picandocodigo, gameplay-wise seems like inverse Fight'n'Rage. That one was a very fighting/combo-inspired beat'em'up, while this looks more like a beat'em'up-inspired fighting game.
@anyhow2503 , as an old Linux and KDE user, I totally agree with you. But a custom minimal UI optimised for the specific use case and hardware (and optimised kernel) will likely consume less RAM still.
@lemmy_user_838586 , Steamdeck is also powered by a full Linux distro + Steam + Proton/Wine (+ KDE Plasma) in many cases. Whereas Switch has a leaner custom BSD-based system.
@slimerancher it has a demo too.
@slimerancher, oh, and if you would like to learn bullet hells better and don't mind some slightly disturbing imagery, Angel at Dusk is a great and accessible game. It has an outstanding tutorial to interactively teach you not just the mechanics, but also how exactly to pull off the required (sub)genre moves.
@slimerancher @Phelpssan, a few more non-danmaku STGs that I’d suggest:
vert (T = tate support):
• Anger Force (T)
• Astebreed
• SophStar (T)
• Dragon Blaze (T)
• Gunbird 2 (T)
• Sisters Royale (T)
• Moon Dancer (T)
• Missile Dancer (T)
• Dimension Drive – weird
• Shoot1Up – weird
hori:
• Sine Mora
• Blazing Star
• Black Bird – weird
• Rigid Force Redux
• R-Type Dimensions
• ProtoCorgi – weird
• Aqua Kitty UDX
• Andro Dunos 2
• Thunder Force IV
@brsrklf @simple, CrownTrick seems decent and reasonably close to the classics. I haven't tried it though.
@OutofPrintArchive@mstdn.games , ha, I know that game as Blackthorne on DOS. Interesting that it was renamed in certain territories.
@OutofPrintArchive@mstdn.games sweet. (un)fortunately I already have Mushihimesama and Espgaluda 2 digitally. But glad to see it.
@OutofPrintArchive@mstdn.games ooooh, Espgaluda 2
@dinckelman, I should brave up and finish that game. I love that bug and the wonderful weird world he's in, but, boy, it can be hard.
@slimerancher
@nonprofitparrot thank you.
Interesting. I wonder if those are about the Pokeball controller/peripheral (more likely given the time) or the in-game throwing.
@nonprofitparrot, if you have the links to the patents at hand, it would be grand if you can share them.
@peopleproblems
@slimerancher I also started Dread on launch, just got stuck at the last boss then :blobsad:
@slimerancher same! I have all four, so far finished only 1.
Also need to finish the last boss in Metroid Dread and finish Prime 1 in time for Prime (2, 3 and) 4.
@slimerancher ,
hopefully finishing Darksiders 2.
@ngwoo, I really enjoyed the old text-based ones when I was younger. I played the original Where in the World and I think so the Where in Time. But those were early gaming days and I was younger too.
So I'm curious, but not too excited.
@picandocodigo
@TAG @astrsk , there is a demo for (at least one, if not more) Fitness Boxing (games). Try it out.
For me, I much prefer Ring Fit, as it provides more varied exercise, and for kinda boxing I play ARMS.
@QuarterSwede, I hold no nostalgia to any of the (S)NES games, but that one does look intriguing
@picandocodigo
@picandocodigo, gameplay-wise seems like inverse Fight'n'Rage. That one was a very fighting/combo-inspired beat'em'up, while this looks more like a beat'em'up-inspired fighting game.
@slimerancher
@picandocodigo, check out other Zelda videos by TerminalMontage for where it came from.