on [HELP] Creating a pixel art game for mobile · c/godot · 2 pts · 1y@roydbt I assume you want to do scaling once at start so ready would be the best choice since process is called many times every second
on [HELP] Creating a pixel art game for mobile · c/godot · 2 pts · 1y@roydbt You can change the window size if you need to by using get_window.size, but you should also use the Window.content_scale_size for further adjusments
@roydbt I assume you want to do scaling once at start so ready would be the best choice since process is called many times every second
@roydbt You can change the window size if you need to by using get_window.size, but you should also use the Window.content_scale_size for further adjusments