recluse

u/recluse@kbin.social
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on NPC Creation Complexity · c/RPG · 1 pts · 3y

Cypher System is good. Assign a level, decide if they are good or bad at certain things and give +/- a level or more for those. Determine what special abilities, if any, they have. As a GM I don't want to juggle a ton of stats, I just want to bring the setting alive. Cypher gets out of the way and lets me do that very quickly with impromptu NPCs.

After playing a ton of different games over the decades I'm kinda done with super heavy and intricate systems.