Dealing with sneaky players using crystal ball & teleportation to map hexes

They tried to be all fancy last night and use a crystal ball to map hexes with a little teleportation.

Sneaky

Sneaky

Players

I may have to bring back the shruken gelatinus cube in the soup trick.

5 points · 7 comments · view on lemmy.world

7 Comments

SassyGumsquatch@lemm.ee · 3 pts · 3y (1 reply)

I think that this presents an exciting opportunity for your players to accidentally alert a powerful enemy to your presence by accidentally teleporting their crystal ball directly into its line of sight. Could be a fun hook for the campaign!

fredzBXGame@lemm.ee · 2 pts · 3y

oh see the update

HexedPress@lemm.ee · 2 pts · 3y (1 reply)

I'm curious as to their procedure. Was it:

  1. Use crystal ball to see a safe location
  2. Jump to that location
  3. Rinse and repeat?
fredzBXGame@lemm.ee · 2 pts · 3y

Add in Step 1.5 use detect spells and locate spells - maybe try some esp

ianboyte@lemm.ee · 2 pts · 3y

So how exactly are they exploring the entire contents of a hex through teleportation? A great tool for scouting, but it seems like they would certainly miss a lot...

fredzBXGame@lemm.ee · 2 pts · 3y

UPDATE

Insert Fool Of A Took Meme

The ball looked where it should not have looked.

Magic Jar is a hell of spell is all I will say - The Olde Skewl Version not the wimped out new one

The soul of the possessed victim is forced out of his/her body and now -well I'm having laughs

fredzBXGame@lemm.ee · 1 pts · 3y

working on next session https://youtu.be/rYaq3mpTksU