Valheim - Patch 0.218.9 – Ashlands (Public Test)

https://store.steampowered.com/news/app/892970/view/4202496761515288277?l=english

25 points · 6 comments · view on lemmy.world

6 Comments

rbos@lemmy.ca · 5 pts · 2y

Wood buildings can catch fire in Ashlands, and it's enabled for all biomes by default in immersive. I hope the regular hearths and campfires don't do that!

kid4today@feddit.uk · 4 pts · 2y (1 reply)

I’m so torn about this. On one hand I want to read all about it because I’m so excited for it but, I also want to wait until full release and play it blind…. And get my ass handed to me.

I think I’m gonna try and avoid all news about it.

rbos@lemmy.ca · 2 pts · 2y

Ain't that the case. The basic patch notes are usually vague enough for me, but yeah, I could see it being spoilery. Good luck!

XeroxCool@lemmy.world · 3 pts · 2y

I'm hyped. I'm seeing existing worlds getting ruined but we'll see what happens when it goes live. I've wondered how I'd build different if I started over, only having one "complete" world in my career. There's definitely been some hokey expansions along the way.

comador@lemmy.world · 2 pts · 2y (1 reply)

Let's see, start a new character on a new map or cheat slightly by bringing a fully equipped character with tools to a new one...

Hmmm, choices.

SkyezOpen@lemmy.world · 4 pts · 2y

They changed the world generation so even if you've uncovered the map already, it will be updated to new ashlands. New world not required, as far as I can tell.

That said, if you are going to make a new one regardless, nothing wrong with bringing gear and speedrunning to new content. I have a stockpile of boss trophies just in case I need to world hop.