Microsoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"

https://www.phoronix.com/news/MS-HLSL-202x-Prep-Compiler

30 points · 5 comments · view on lemmy.world

5 Comments

Zeugs@social.cologne · 8 pts · 2y (1 reply)

@mudle does this mean that we get better Linux support for games?

mudle@lemmy.ml · 14 pts · 2y

Yes. It means we have better compatibility with DirectX shaders on Linux. It enables a unified shader development workflow across platforms. Developers can focus on HLSL without worrying about different shader languages for Windows and Linux.

GustavoM@lemmy.world · 5 pts · 2y (2 replies)

Eh, just you wait until Bill implements AI into it and/or a xz-like backdoor and then says its "for your own good".

EveryMuffinIsNowEncrypted@lemmy.blahaj.zone · 7 pts · 2y (1 reply)

IIRC Bill Gates isn't even really involved in the company anymore. Hasn't been for years.

warmaster@lemmy.world · 3 pts · 2y

Or so it seemed!

/s 🤣