[crosspost] Reworked some enemy collision boxes, the dash, and added some squishing - (doomski@mstdn.games)

https://programming.dev/pictrs/image/f94b5352-1efe-4294-9dc2-5f2ec8834774.webm

Originally posted by doomski@mstdn.games and posted here with permission from them

https://mstdn.games/@doomski/112820238014617819

:::spoiler Reposted video in case your frontend doesn't show the other one

:::

72 points · 5 comments · view on lemmy.world

5 Comments

flango@lemmy.eco.br · 3 pts · 2y (1 reply)

Looks fun to play! Also, great artwork.

doomski@mstdn.games · 2 pts · 2y

@flango @mac thank you so much. It really means a lot to hear that 😊

voklen@programming.dev · 2 pts · 2y (1 reply)

Those animations and movement look satisfying, keep up the good stuff!

doomski@mstdn.games · 2 pts · 2y

@voklen @mac thank you, I really appreciate that! I wanted it to be fun and satisfying to simply move around as the character, that's always a big focus in the platformers I love. So I spent a good amount of time just focused on the player's movement and animation feel ☺️

I extended the player script that comes from @kenney 's 3D platformer starter kit. Highly recommend it as a template to build off of : https://github.com/KenneyNL/Starter-Kit-3D-Platformer

yum@lemmy.eco.br · 2 pts · 2y

Backfacing amogus