Yeah some close quarter plays will suffer from the player highlighting, though I definitely mistake my teammates for enemies when ADSing, since it suppresses other visual cues. I suppose it can help me with that.
Health bars maybe are an overreach but we'll have to see how it pans out. I can see them segmenting the ranked and pubs sandbox behaviours if it ends up being contentious.
5 Comments
vikingtons@lemmy.world · 4 pts · 2y
Key takeaways:
Sorry if missing some
AutoPastry@sopuli.xyz · 1 pts · 2y
Thanks for typing this out!
vikingtons@lemmy.world · 2 pts · 2y
very welcome. Looks like a big update, I'm curious to see how it'll be recieved.
iamanurd@midwest.social · 1 pts · 2y
I’m pretty stoked on everything except for the battle sense/health bar stuff. Curious to play it tonight.
vikingtons@lemmy.world · 2 pts · 2y
Yeah some close quarter plays will suffer from the player highlighting, though I definitely mistake my teammates for enemies when ADSing, since it suppresses other visual cues. I suppose it can help me with that.
Health bars maybe are an overreach but we'll have to see how it pans out. I can see them segmenting the ranked and pubs sandbox behaviours if it ends up being contentious.