Despite being one of the biggest Unreal Engine 5 games ever, Stalker 2's locations are almost entirely hand-crafted: 'It took a lot of time, took a lot of effort, but we're happy with the result'

https://www.pcgamer.com/games/fps/despite-being-one-of-the-biggest-unreal-engine-5-games-ever-stalker-2-s-locations-are-almost-entirely-hand-crafted-it-took-a-lot-of-time-took-a-lot-of-effort-but-we-re-happy-with-the-result/

103 points · 7 comments · view on lemmy.world

7 Comments

BradleyUffner@lemmy.world · 12 pts · 1y (2 replies)

What does it being made in UE5 have to do with hand crafting levels? Are most UE5 games using procedural generation that I'm not aware of?

finestnothing@lemmy.world · 5 pts · 1y
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boletus@sh.itjust.works · 1 pts · 1y

Ue5 has powerful procgen tech that is used by a lot of developers.

MutilationWave@lemmy.world · 7 pts · 1y

I can't wait to be let down.

bobotron@sh.itjust.works · 5 pts · 1y (3 replies)

This game looks awesome, do you need to play the first one to know what's going on?

gaylord_fartmaster@lemmy.world · 11 pts · 1y

I doubt it, especially considering this is actually the fourth game in the series.

jws_shadotak@sh.itjust.works · 2 pts · 1y

I've seen some people discuss the lore a bit based on the trailer put out. It might be worth at least reading up on it

WMTYRO@lemmy.world · 1 pts · 1y
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atlas@sh.itjust.works · 3 pts · 1y

I haven't been this hyped about a game coming out since Borderlands 2 was announced. Really hoping it lives up to it; I've been on a GAMMA binge recently and really am just hoping it comes close to the same vibe but now on UE5