Lets say we have a Dragon born with Volume=v (v=xyz), Mass=m. It's Density would be d=m/v. We also know that it kick ass with a Force=F, where F=m*a, being a the acceleration of it's arms while punching.
If our DB double it's size in every dimension, it means that it's Volume is: V'=2x2y2z > V'=8(xyz) > V'=8V.
If we assume it's density keeps constant, then it means it gains some mass.
D=m/v, but now D=m'/v' so
m/v=m'/v' , mv=m/(8v) , m8v/v=m' , m'=8m
If we assume that it will punch with the same acceleration as always, F=m*a
F'=m'a, F'=8ma F'=8(m*a) F'=8F
So, changing from medium to large would imply changing 8 times the strength. If this keeps up for every step, then we are talking about one extra change to get to huge, and then one to get to gargantuan . So 8^3 times the force. And if we assume a linear relation between force and damage, 8^3 times the damage...
I think if you're just Huge and you're grappling a Gargantuan dragon, you're going to look like a dog humping his leg. Which may be what OP wants to do, but still...
11 Comments
v4ld1z@lemmy.zip · 75 pts · 1y
My mind was going in a different direction
FenrirIII@lemmy.world · 10 pts · 1y
I, too, visualized a giant game of Twister
ArbitraryValue@sh.itjust.works · 5 pts · 1y
The "wear a loincloth before growing 30 feet tall" direction?
smeg@feddit.uk · 52 pts · 1y
smeg@feddit.uk · 21 pts · 1y
EonNShadow@pawb.social · 10 pts · 1y
That would imply that Lluis Abadias would play anything not reptilian
And if you know of them, that simply won't do
smeg@feddit.uk · 8 pts · 1y
NakariLexfortaine@lemm.ee · 34 pts · 1y
And this is how "Scroll of Instant Kaiju" began.
BallsandBayonets@lemmings.world · 32 pts · 1y
But you only deal 2d4 extra damage. I think, if you can grow your hands to the size of horses, you should deal just a bit more damage.
WolfLink@sh.itjust.works · 17 pts · 1y
Doubling the size in each dimension should at least double the damage
BallsandBayonets@lemmings.world · 6 pts · 1y
My (very briefly) Gargantuan Wild Shaped Dire Wolf salivates at this thought.
Tiempo@ttrpg.network · 3 pts · 1y
Math time!!!!
Lets say we have a Dragon born with Volume=v (v=xyz), Mass=m. It's Density would be d=m/v. We also know that it kick ass with a Force=F, where F=m*a, being a the acceleration of it's arms while punching.
If our DB double it's size in every dimension, it means that it's Volume is: V'=2x2y2z > V'=8(xyz) > V'=8V.
If we assume it's density keeps constant, then it means it gains some mass.
D=m/v, but now D=m'/v' so
m/v=m'/v' , mv=m/(8v) , m8v/v=m' , m'=8m
If we assume that it will punch with the same acceleration as always, F=m*a
F'=m'a, F'=8ma F'=8(m*a) F'=8F
So, changing from medium to large would imply changing 8 times the strength. If this keeps up for every step, then we are talking about one extra change to get to huge, and then one to get to gargantuan . So 8^3 times the force. And if we assume a linear relation between force and damage, 8^3 times the damage...
Yeah... A few extra d4s seems.... Meh
BallsandBayonets@lemmings.world · 1 pts · 1y
Archpawn@lemmy.world · 5 pts · 1y
I was thinking it was a grapple thing, but Huge is already big enough to grapple anything.
ArbitraryValue@sh.itjust.works · 1 pts · 1y
I think if you're just Huge and you're grappling a Gargantuan dragon, you're going to look like a dog humping his leg. Which may be what OP wants to do, but still...