Made the kinda constellation animation you see sometimes in the backgrounds of things.
(surprisingly easy on resources given the O(n^2^) complexity
Made the kinda constellation animation you see sometimes in the backgrounds of things.
(surprisingly easy on resources given the O(n^2^) complexity
10 Comments
snap@lemm.ee · 11 pts · 1y
very nice. I would very much love to know how you did that :)
snekmuffin@lemmy.dbzer0.com · 6 pts · 1y
thank you! seems someone else already tagged you, but here's the link to source just in case: https://codeberg.org/aketawi-study/rust-constellation-bgr/
The basic idea is that I spawn a bunch of nodes with rando m velocitins and check the distance between each other at every frame. If the distance is within a certain radius, draw a line.
To display it in the background I just have a script that launches it on startup, and a couple of rules in AwesomeWM and picom to make it transparent, unfocusable and borderless
snap@lemm.ee · 3 pts · 1y
Looking awesome. Thank you for your time and the explanation
Sekoia@lemmy.blahaj.zone · 4 pts · 1y
I would love to know as well!
snekmuffin@lemmy.dbzer0.com · 2 pts · 1y
sending a notification to you just in case, explanation in the neighbor comment :v
Sekoia@lemmy.blahaj.zone · 2 pts · 1y
Thank you!
wesker@lemmy.sdf.org · 8 pts · 1y
Very pleasant.
velox_vulnus@lemmy.ml · 7 pts · 1y
smpl@discuss.tchncs.de · 5 pts · 1y
stel@fedia.io · 2 pts · 1y
what's the little rain simulation you've got in your terminal? :D
snekmuffin@lemmy.dbzer0.com · 2 pts · 1y
Its this one: https://github.com/k-blo/rainfall c:
stel@fedia.io · 2 pts · 1y
thank you!! ^_^