Sid Meier's Civilization VII gets Windows system requirements with Linux and macOS details later

https://www.gamingonlinux.com/2024/10/sid-meiers-civilization-vii-gets-windows-system-requirements-with-linux-and-macos-details-later/

21 points · 6 comments · view on lemmy.world

6 Comments

JackGreenEarth@lemm.ee · 8 pts · 1y (1 reply)

Well? What are they, then?

Tarogar@feddit.org · 12 pts · 1y

merthyr1831@lemmy.ml · 4 pts · 1y

The reason it's windows only is because they're using denuvo, which doesn't work on Mac/Linux

EDIT: huh theyre gonna forego denuvo on Mac/Linux weirdly. I'm sure that won't be a waste of resources on their part.

bia@lemmy.world · 3 pts · 1y (2 replies)

Why is fps specified here?

Does it mean expected values for that tier, and that it's limited to 60?

shadowedcross@sh.itjust.works · 4 pts · 1y (1 reply)

The expected values. It doesn't necessarily mean the game is limited to 60 fps, but 60 is a common target to aim for. Knowing what specs you need to achieve it, given your resolution, is quite nice.

bia@lemmy.world · 1 pts · 1y

Ah, right. There are different resolutions specified, did catch that. Thank you