Bnmbnmbnm 1100 colonists · 15tps · death on explode · constant event cycle

7 points · 8 comments · view on lemmy.world

8 Comments

TheVillageGuy@rimworld.gallery · 3 pts · 1y (1 reply)

I like to play this every now and then, just to see how it performs. Since 1.5 raids can emerge from the water, which is a weak spot in this colony. My new no water raids mod has knocked that on the head. Oh yeah it's explode on death facepalm

Bradley_@rimworld.gallery · 2 pts · 1y

Thats actually a useful mod for me too

Bradley_@rimworld.gallery · 2 pts · 1y (3 replies)

Explode on death you mean? xD

lakthederg@rimworld.gallery · 2 pts · 1y

personally, i just face tank explosions on the daily

TheVillageGuy@rimworld.gallery · 2 pts · 1y (1 reply)

Yep. Didn't realize until I'd already posted on r/rwp so can't edit it anymore

AwesomeLowlander@sh.itjust.works · 2 pts · 1y

Titles can be edited in lemmy

adrianjagielak@rimworld.gallery · 1 pts · 1y (1 reply)

What mod do you use for "constant event cycle"? And what explode on death settings?

TheVillageGuy@rimworld.gallery · 1 pts · 1y

Both are vanilla and can be set in the mod settings

adrianjagielak@rimworld.gallery · 1 pts · 1y
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