c/RimWorldPorn · by TheVillageGuy@rimworld.gallery · 1yBnmbnmbnm 1100 colonists · 15tps · death on explode · constant event cycle 7 points · 8 comments · view on lemmy.world
8 Comments
TheVillageGuy@rimworld.gallery · 3 pts · 1y
I like to play this every now and then, just to see how it performs. Since 1.5 raids can emerge from the water, which is a weak spot in this colony. My new no water raids mod has knocked that on the head. Oh yeah it's explode on death facepalm
Bradley_@rimworld.gallery · 2 pts · 1y
Thats actually a useful mod for me too
Bradley_@rimworld.gallery · 2 pts · 1y
Explode on death you mean? xD
lakthederg@rimworld.gallery · 2 pts · 1y
personally, i just face tank explosions on the daily
TheVillageGuy@rimworld.gallery · 2 pts · 1y
Yep. Didn't realize until I'd already posted on r/rwp so can't edit it anymore
AwesomeLowlander@sh.itjust.works · 2 pts · 1y
Titles can be edited in lemmy
adrianjagielak@rimworld.gallery · 1 pts · 1y
What mod do you use for "constant event cycle"? And what explode on death settings?
TheVillageGuy@rimworld.gallery · 1 pts · 1y
Both are vanilla and can be set in the mod settings
adrianjagielak@rimworld.gallery · 1 pts · 1y