Non-Euclidean

49 points · 5 comments · view on lemmy.world

5 Comments

agamemnonymous@sh.itjust.works · 30 pts · 1y (1 reply)

That's not really what "non-Euclidean" means in general, but even then we typically start a building with a flat foundation, and then build very Euclidean architecture on top of that foundation.

DragonTypeWyvern@midwest.social · 3 pts · 1y

Yeah but if you told me he actually meant "kinda Oriental looking" I'd believe it.

Dav09@mander.xyz · 10 pts · 1y

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Wolf314159@startrek.website · 9 pts · 1y

I pretty sure that's not what non-Eucludian means. It's not just built on a rounded surface. The lines of latitude and longitude we define on a globe may exhibit non-Eucludian geometry, but that doesn't mean your house is non-Eucludian.

These things are non-Eucludian: parallel lines that diverge or converge; triangles with interior angles don't add up to 180 degrees; hallways that appear perfectly straight, but also intersect with themselves; square rooms where every wall is perpendicular, but opposite walls aren't always parallel. Brain breaking stuff, not "all of our geometry". That would be dumb.

shininghero@pawb.social · 8 pts · 1y

Aww, but then we don't get to imagine a world that's running on Solv geometry. That shit looks funky.

Edit: mathed wrong on the timestamp.