Meaning of rule

53 points · 10 comments · view on lemmy.world

10 Comments

mossy_@lemmy.world · 10 pts · 1y

Avoid overcrowding and people that make you angry, and find a place and people that make you happy. Hmmm.

Smorty@lemmy.blahaj.zone · 10 pts · 1y

Just put the arms dealer and nurse together. The rest sorts itself out

isyasad@lemmy.world · 3 pts · 1y (6 replies)

I hate NPC happiness, worst mechanic since bad torch luck and honestly actually worse than bad torch luck

QDgwZjQYdfbnMdMNQ@lemmy.cafe · 7 pts · 1y (2 replies)

Why? I generally find it pretty easy to avoid unhappiness, and if I'm building bases in different biomes for the pylon network, it's just a bunch of free discounts.

isyasad@lemmy.world · 5 pts · 1y (1 reply)

It goes against my personal lore where the merchant loves to live in the jungle and everybody else loves to live in a massive eclectic cohousing project

WolfLink@sh.itjust.works · 4 pts · 1y

My fisherman lives in hell because he never gives me the one item I need to finish the cell phone

ColdWater@lemmy.ca · 4 pts · 1y

I kinda like it, makes me expand my base to other biomes and pylons network is nice reward for my efforts

Venus_Ziegenfalle@feddit.org · 3 pts · 1y (1 reply)

What's this about?

Fifrok@discuss.tchncs.de · 3 pts · 1y

Terraria, NPC happiness was one of the things added in the last most recent major update

A_Very_Big_Fan@lemmy.world · 2 pts · 1y

Oh, to be a happy NPC u_u