I'm not watching trailers or reading articles for DS. The more excited I am for a game then more I avoid everything about it as trailers now days (especially movies) spoil so much.
For most games I'd agree with you. But when it comes to Kojima, I don't think it really matters. I finished the first game and, aside from delivering packages, I'd have trouble explaining what it is about. After watching the trailer for DS2 I'm thinking "okay, that's even weirder, I recognize those faces, babies again I guess, and he's still delivering packages it seems."
I want to be the player when I first see or encounter stuff and not just be watching a trailer. Avoiding spoilers is a lost skill it seems nowadays with the amount of stuff they deliberately pack in to trailers.
Although it's Kojima so I will be watching, a lot :/
I just started playing the first one for the first time and I am just not jiving with it at all. Every single thing about it just seems deliberately and pointlessly jarring and impossible to accept. I get that the counterpoint is that I am just too dumb to understand its brilliance. I do like seeing that it looks like the weird thumbs up bottle baby made it to part two though.
I think most people are on your side. For me it wasn't until after the first few chapters (when I got to Lake Knot City) that the game really took hold of me.
10 Comments
Rozz@lemmy.sdf.org · 16 pts · 1y
10 minute trailer FYI
Fillicia@sh.itjust.works · 9 pts · 1y
Not surprising. First game had movie length cutscenes ffs
Gerudo@lemm.ee · 6 pts · 1y
I'll actually turn on my ps5 for the first time in at least a year. Can't believe it's this summer.
newthrowaway20@lemmy.world · 6 pts · 1y
Yea I'm taking vacation time to play this, for sure. Kojima always brings some crazy shit and hasn't disappointed me yet.
B0NK3RS@lemmy.world · 4 pts · 1y
Keep on keeping on.
I'm not watching trailers or reading articles for DS. The more excited I am for a game then more I avoid everything about it as trailers now days (especially movies) spoil so much.
BobTheDestroyer@lemm.ee · 1 pts · 1y
For most games I'd agree with you. But when it comes to Kojima, I don't think it really matters. I finished the first game and, aside from delivering packages, I'd have trouble explaining what it is about. After watching the trailer for DS2 I'm thinking "okay, that's even weirder, I recognize those faces, babies again I guess, and he's still delivering packages it seems."
B0NK3RS@lemmy.world · 1 pts · 1y
I'd argue that it's important to go in blind.
I want to be the player when I first see or encounter stuff and not just be watching a trailer. Avoiding spoilers is a lost skill it seems nowadays with the amount of stuff they deliberately pack in to trailers.
Although it's Kojima so I will be watching, a lot :/
numbermess@fedia.io · 3 pts · 1y
I just started playing the first one for the first time and I am just not jiving with it at all. Every single thing about it just seems deliberately and pointlessly jarring and impossible to accept. I get that the counterpoint is that I am just too dumb to understand its brilliance. I do like seeing that it looks like the weird thumbs up bottle baby made it to part two though.
B0NK3RS@lemmy.world · 2 pts · 1y
I think most people are on your side. For me it wasn't until after the first few chapters (when I got to Lake Knot City) that the game really took hold of me.
snugglesthefalse@sh.itjust.works · 1 pts · 1y
Yeah it definitely feels weird until you start getting more things to use