Tool-Assisted Speedrunning the Boring Parts of Animal Crossing (GCN)

https://news.ycombinator.com/item?id=44257655

26 points · 7 comments · view on lemmy.world

7 Comments

Agent_Karyo@lemmy.world · 3 pts · 1y

Is the "tool assist" not buying it in the first place? ๐Ÿ˜…

WhatsTheHoldup@lemmy.ml · 2 pts · 1y

This is the plot of Click

Kolanaki@pawb.social · 2 pts · 1y (4 replies)

How do you speed run a game that has no end? ๐Ÿคจ

AutoPastry@sopuli.xyz · 14 pts · 1y (3 replies)

Gonna assume this is a legitimate question - usually those types of games will have certain in-game milestones that the community either seems equivalent to an ending or are significant enough to have their own category. Minecraft example: https://youtu.be/HiLy0ppgqpU

Kolanaki@pawb.social · 5 pts · 1y (2 replies)

Yeah, it's a legit question ๐Ÿ˜…

Minecraft is at least easier to imagine, since it does have bosses. With Animal Crossing is it just paying off all loans and getting the statue? And is time manipulation allowed?

AutoPastry@sopuli.xyz · 6 pts · 1y (1 reply)

I found the speedrun page, looks like it's mostly paying off debts or collecting special items https://www.speedrun.com/acnh

jonathan7luke@lemmy.ml · 3 pts · 1y

For this specific HN post, speedrunning is a bit of a misnomer. He used similar tooling to effectively add support for a physical keyboard and additionally a bunch of keyboard shortcuts that are capable of inputting custom text, songs, and fabric patterns.

There's a YouTube video where the author showcases this. It's pretty short and a really interesting watch: https://youtu.be/Yw8Alf_lolA