Chess II development getting wild

163 points · 6 comments · view on lemmy.world

6 Comments

webghost0101@sopuli.xyz · 24 pts · 1y (2 replies)

Honestly this board might be a great equaliser to see how good someone is at chess without being able to rely on recognising patterns.

Get_Off_My_WLAN@fedia.io · 6 pts · 1y

I don't play chess, like maybe once every few years at most, so I know nothing about the patterns. But I noticed that pros usually made moves that put their opponent in an equal or worse predicament than their own.

A friend who regularly played speed chess played against me, without time limit of course because that would've been a stomp. I used the simple principle I figured out above and was winning for most of the game.

I basically depth-first searched every single move (the game lasted nearly three hours though).

I only lost at the end because I got tired and stopped doing the exhausting search in my mind.

grimdeter@lemmy.ml · 4 pts · 1y

Nah, better equaliser is fisher random, where the starting position of pieces is random. This might not be even that hard, if the person can play good blind chess

TheBat@lemmy.world · 12 pts · 1y
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NoneOfUrBusiness@fedia.io · 9 pts · 1y

Sleep deprivation chess.

ChaoticNeutralCzech@feddit.org · 8 pts · 1y

Chess but NOT by the British guy who drew everyone's borders:

Ephera@lemmy.ml · 3 pts · 1y

Somehow, it feels like the fields are larger on average, even though this is clearly not the case...