I decided to draw an improvised character in 8x8, 16x16, 32x32 and 64x64 pixel art. I feel like my 64x64 drawing is kinda weird but I can't pinpoint the exact issue.
This wizard's name is Magichi.
I decided to draw an improvised character in 8x8, 16x16, 32x32 and 64x64 pixel art. I feel like my 64x64 drawing is kinda weird but I can't pinpoint the exact issue.
This wizard's name is Magichi.
8 Comments
Pat_Riot@lemmy.today · 4 pts · 1y
Bottom of the head is too round compared to the others. Square it off a little and maybe even add a row to the shoulders. IMHO it doesn't look bad at all, but that is the major difference I see.
Edit: and the top of the split in his robe/cape could be a little higher.
catfeeder@piefed.blahaj.zone · 2 pts · 1y
Thanks, I remade the sprite with your advice in mind, and it's much better now!
Baggie@lemmy.zip · 3 pts · 1y
Curve of the brim of the hat seems shallower than in the smaller versions, if that wasn't intentional. Looking good regardless!
Pat_Riot@lemmy.today · 2 pts · 1y
I like it. I would happily play this character.
Khanzarate@lemmy.world · 2 pts · 1y
I feel his shoulders could use a bit more detail.
The squareness at lower resolutions looks better, but I feel he's big enough that it makes more sense to give him a little more shape there.
enemyofsun@lemmy.blahaj.zone · 2 pts · 1y
Ended up redoing the last sprite since it doesn't look the way I intended it (not enough bighatness).
badbytes@lemmy.world · 1 pts · 1y
I had a few opinions on Magichi. I think the small ones have the same detail as the larger. I think asymmetry can offer a lot, as will shading. Here is a diff version.
goatbeard@beehaw.org · 1 pts · 1y
Nice hat bro