Having a great time with the game since the ranked release

I always procrastinated playing this game more (and other fighting games in general because none of my friends play any) but I said when / if Strive releases ranked, I'm gonna put some time into it. Well here we are and I'm having a great time, much better than with the silly tower.

6 points · 10 comments · view on lemmy.world

10 Comments

Kalladblog@lemmy.world · 1 pts · 350d (2 replies)

I agree that it makes enjoying the game way easier than before. But for me the main gripe with Strive is the streamlined gameplay and characters. I just can't stand how every character is designed to be played in a very specific way only. Some more than others but the trend is very dominant. Also, you run into similar situations very often, samey gatlings for every character, hit confirms are non existent, wall mechnic still dictates the pace of the game and characters aren't as unique as they were before. All that even combined with the lack of air teching makes the consequences of landing hits feel very similar in any given situation.

Looking back at 2019, I thought with updates this would be solved. But the Devs did a lot of gaslighting, also Daisuke, which contributed to my dissatisfaction as well and made the 600h invested up until the start of season 3 feel like a waste (Wild Assault was a mistake even in its current form). But what can you do? Arcsys is still a business and they showed that with all the PR talk.

The list goes on. But I'm happy for the people who can finally play the game without the towers.

Laser@feddit.org · 1 pts · 350d (1 reply)

I just can’t stand how every character is designed to be played in a very specific way only

It might be worse than previous installments, but I still think character expression is quite strong in this game, though some more than others.

samey gatlings for every character, hit confirms are non existent

So I'm still a noob at this game, but for me, these kind of work together. I.e. I will usually start a safe gatling that gives me a bit of time to confirm a hit as otherwise it's quite demanding with the timing. Playing Ky, I use for example cS -> 2S -> 5H and then either Stun Edge on block or Stun Dipper on hit (which is convenient because they both start with 236).

Wild Assault was a mistake even in its current form

Yeah, I think so too. Deflect Shield makes sense for Burst, Wild Assault was a huge blunder

Kalladblog@lemmy.world · 1 pts · 347d

So I'm still a noob at this game, but for me, these kind of work together. I.e. I will usually start a safe gatling that gives me a bit of time to confirm a hit as otherwise it's quite demanding with the timing. Playing Ky, I use for example cS -> 2S -> 5H and then either Stun Edge on block or Stun Dipper on hit (which is convenient because they both start with 236).

It's more about that the skill you could hone by converting stray hits, especially air ones, into a conversion. In Strive it's trivial since hit confirms are mostly only left to doing a two or three button string into a special. But since there is no air teching in the game as well, every hit results in a soft knockdown anyway. Not to mention there are no difficult conversions to learn in the first place.

MxRemy@piefed.social · 1 pts · 33d (6 replies)

Ooh, I'm only just getting into Strive now. What makes Ranked better? I've only tried Tower so far

Laser@feddit.org · 2 pts · 33d (5 replies)

Ranked is just a more streamlined experience, you can just enter training mode and then get challenged automatically. You don't see anything about the opponent besides their network connection. Basically how ranked works in any other fighting game

MxRemy@piefed.social · 1 pts · 33d (4 replies)

That's how "Quick Tower" works too, I think? I'll have to try both at some point for comparison

Laser@feddit.org · 2 pts · 33d (3 replies)

Tower is always a kind of lobby from what I understand, you can't match players of your level that are in a different lobby, when at the same level

MxRemy@piefed.social · 1 pts · 33d (2 replies)

Ohhhh, yeah that's what the difference is! I get it now yeah. So ranked is like across all players regardless of lobby?

Laser@feddit.org · 2 pts · 33d (1 reply)

Ranked should take all players queued for ranked into account, only restricted by region. Also it will try to match you with players with similar rank and extend that window the longer you wait. At least that's how it usually works

Where are you located? We can pay a bit if you want. I can't motivate myself to play solo

I was ranked somewhere in gold with the most average rank

MxRemy@piefed.social · 1 pts · 33d

Oh, I'm like brand new lol, gonna need some more practice before that! Hopefully I'll catch up eventually. I'm learning Bedman? right now