Silksong main menu glitching?

Hey, so when moving through the main menu, I get all kind of weird artifacts and flickering. It almost looks like its randomly displaying textures and image files from the game? Too fast to get a screenshot of it. For a second, I swear it had overlaid the sprite-sheet for the needle rather than the arrows for the menu selection. Doesn't happen anywhere else in game, only the main menu.

I was wondering if anyone else was experiencing this? Is it unique to running the game through proton?

23 points · 8 comments · view on lemmy.world

8 Comments

fdnomad@programming.dev · 2 pts · 347d

Had a glitch that turned every menu button into opening up the "Start New Game?" or something dialog

Varying9125@lemmy.world · 2 pts · 345d

I have this same problem. proton, nvidia card, fedora. haven't tried native, bc native versions of every game have all been terrible so far.

Contramuffin@lemmy.world · 1 pts · 347d

Strange - haven't gotten any issues myself. Kubuntu 25.04 here

stringere@sh.itjust.works · 1 pts · 345d

Running it without issue on Pop_os mostly out of thebox, no major changes.

ISolox@lemmy.world · 1 pts · 347d
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highduc@lemmy.ml · 1 pts · 345d (2 replies)

Why are you running it through proton? I tried both native and proton and no glitches for me, but it might be depending on GPU and all sorts of other things.

AppleTea@lemmy.zip · 1 pts · 343d

huh, I just assumed it was going through proton. Probably native, then. When I looked at the store page before release, I swear it only said windows.

frki@lemmy.ml · 1 pts · 344d

I'm not experiencing OP's issues but I do notice that running natively makes cutscenes play at slower fps, which also desyncs with the audio. Cutscenes work perfectly fine when running it through proton, so that's at least a reason for me to use proton.

e0qdk@reddthat.com · 1 pts · 347d

I haven't encountered that running the GOG Windows version through Lutris.