It did! The first boss was this crab guy in the bottom right-hand corner of the screen at the bottom of a slope. Heavy metal balls bounce down the slope from the top-left corner and you need to either jump over them or let it bounce over you, depending on how much bounce. Due to to low resolution of the screen, you have very little time to judge whether to jump or not. That fight kicked my lil butt a million times over until I just ripped the game out and put in Dynamite Headdy.
This was especially bullshit on the Game Gear specifically because it had a lower screen resolution than the Master System for which the game was originally made. (The Game Gear and Master System/Mark 3 are basically the same hardware, and many titles are conversions from one platform to the other.) Your field of view is narrower on the Game Gear, so you have less time to react to the cannonballs being shot at you since the projectiles come from off screen.
What you see on your TV using the Master System:
What you see on the tiny washed out screen of the Game Gear:
YES thank you for the images, it explains my pain perfectly. I should have kept my Nomad instead of returning it for a Game Gear but the Nomad’s ~1hr 45min of battery life on 6xAAs was less than half of what the Game Gear got.
I’m so glad it wasn’t just me being bad at games… I swear that games was so insanely hard! I never made it to the second boss and I put a lot of hours into it hahaha
The "scene" was way too small on the left or on the right. Sonic was accelerating way too fast too, which means you had to walk slowly... in a Sonic game. Also it was way too hard, but all GG were like that. Find an emulator and try it if you hate your life!
Yes, they were not ports but completely different games from a different developer.
My favorite Game Gear Sonic game is Triple Trouble. Finishing it 100% with all emeralds is hard, but if you ignore those it's really fun. They even made the water level fun if you play with Tails!
There was a few GameCube games, Animal Crossing I know for sure, that was small enough to fit in the Cube's RAM. You could start the game and remove the disk with no ill effects. Obviously the Game Gear didn't have the memory capacity but I think it's a fun fact.
There was a similar case for a lot of PC games in the 2000s as well where everything was on your HDD and the CD was literally just there to make sure you owned the CD so you could start the game and then pass it around the lan party until everyone was in the game.
Oh yeah! I forgot about that. I used to do that with my brothers with Battlefront 2 when we were kids. We'd link together two desktops with a crossover cable and play LAN.
24 Comments
Rai@lemmy.dbzer0.com · 21 pts · 324d
Sonic 2 for game gear was so fucking difficult. It’s easily the hardest sonic game I’ve ever played.
The_Picard_Maneuver@piefed.world · 12 pts · 324d
I never had a game gear. Did it differ from the Genesis version?
Rai@lemmy.dbzer0.com · 12 pts · 324d
It did! The first boss was this crab guy in the bottom right-hand corner of the screen at the bottom of a slope. Heavy metal balls bounce down the slope from the top-left corner and you need to either jump over them or let it bounce over you, depending on how much bounce. Due to to low resolution of the screen, you have very little time to judge whether to jump or not. That fight kicked my lil butt a million times over until I just ripped the game out and put in Dynamite Headdy.
dual_sport_dork@lemmy.world · 13 pts · 324d
This was especially bullshit on the Game Gear specifically because it had a lower screen resolution than the Master System for which the game was originally made. (The Game Gear and Master System/Mark 3 are basically the same hardware, and many titles are conversions from one platform to the other.) Your field of view is narrower on the Game Gear, so you have less time to react to the cannonballs being shot at you since the projectiles come from off screen.
What you see on your TV using the Master System:
What you see on the tiny washed out screen of the Game Gear:
Rai@lemmy.dbzer0.com · 5 pts · 324d
YES thank you for the images, it explains my pain perfectly. I should have kept my Nomad instead of returning it for a Game Gear but the Nomad’s ~1hr 45min of battery life on 6xAAs was less than half of what the Game Gear got.
The_Picard_Maneuver@piefed.world · 7 pts · 324d
Lol, I love how loose game development was about platform consistency back then. That's amazing.
pinball_wizard@lemmy.zip · 2 pts · 324d
Oh shit. I'm having flashbacks. And then after that boss drained most of our lives, if we won, the stupid paraglider took the rest of them.
Rai@lemmy.dbzer0.com · 2 pts · 324d
I’m so glad it wasn’t just me being bad at games… I swear that games was so insanely hard! I never made it to the second boss and I put a lot of hours into it hahaha
6nk06@sh.itjust.works · 10 pts · 324d
The "scene" was way too small on the left or on the right. Sonic was accelerating way too fast too, which means you had to walk slowly... in a Sonic game. Also it was way too hard, but all GG were like that. Find an emulator and try it if you hate your life!
InFerNo@lemmy.ml · 5 pts · 323d
Yes, they were not ports but completely different games from a different developer.
My favorite Game Gear Sonic game is Triple Trouble. Finishing it 100% with all emeralds is hard, but if you ignore those it's really fun. They even made the water level fun if you play with Tails!
crank0271@lemmy.world · 15 pts · 324d
But what if I want to play it on each of my Game Gears simultaneously?
BootLoop@sh.itjust.works · 10 pts · 324d
There was a few GameCube games, Animal Crossing I know for sure, that was small enough to fit in the Cube's RAM. You could start the game and remove the disk with no ill effects. Obviously the Game Gear didn't have the memory capacity but I think it's a fun fact.
atomicbocks@sh.itjust.works · 6 pts · 324d
There was a similar case for a lot of PC games in the 2000s as well where everything was on your HDD and the CD was literally just there to make sure you owned the CD so you could start the game and then pass it around the lan party until everyone was in the game.
BootLoop@sh.itjust.works · 2 pts · 322d
Oh yeah! I forgot about that. I used to do that with my brothers with Battlefront 2 when we were kids. We'd link together two desktops with a crossover cable and play LAN.
pinball_wizard@lemmy.zip · 4 pts · 324d
Nice try, battery salesperson... (Because a Game Gear could eat 6 AA batteries in a few hours.)
Rai@lemmy.dbzer0.com · 2 pts · 324d
The nomad is even more efficient, eating six AAs in under two hours!
pinball_wizard@lemmy.zip · 2 pts · 323d
I know, logically, that the Nomad was kind of goofy and would have been a waste of my hard earned money.
But I still wish I had bought one, anyway. A portable Genesis sounds so cool.
Rai@lemmy.dbzer0.com · 2 pts · 322d
I had a friend who had one (and the expensive rechargeable battery pack) and he turned me onto the Nomad.
egrets@lemmy.world · 11 pts · 324d
pinball_wizard@lemmy.zip · 4 pts · 324d
Thank you. Someone needs to think of the children. Sonic 2 for Game Gear sucked. I expected to play as Tails, dammit!
Rai@lemmy.dbzer0.com · 3 pts · 324d
Sonic 2 for game gear was my LEAST FAVORITE game gear game. This whole thread is naming me feel so vindicated.
BenReilly97@lemmy.world · 6 pts · 324d
The better houses give out Atari Lynx games
ayyy@sh.itjust.works · 4 pts · 324d
Not shown: how many AA batteries were required to beat the game. By my speed run estimates, the answer is 42 batteries.
pinball_wizard@lemmy.zip · 3 pts · 324d
This is fake, right? Is anyone that cruel?