Nearly 90% of Windows Games Now Run on Linux
https://www.tomshardware.com/software/linux/nearly-90-percent-of-windows-games-now-run-on-linux-latest-data-shows-as-windows-10-dies-gaming-on-linux-is-more-viable-than-ever
101 points · 16 comments · view on lemmy.world
16 Comments
whiwake@sh.itjust.works · 14 pts · 285d
“But I need windows for games”
Hahah
SpaceNoodle@lemmy.world · 9 pts · 285d
10% is significant, unfortunately.
tiramichu@sh.itjust.works · 5 pts · 285d
Significant for some, less so for others.
The games with the most problems tend to be multiplayer titles with aggressive client-side anti cheat. For me, I only play a couple of online titles like Deep Rock Galactic, which are co-op and work fine, and which I wouldn't miss all that much even if they were broken. Most of my gaming is single player, and if it turns out a game is in the unlucky 10 percent then I can just move on, because there's plenty more on my wishlist.
So, it really depends who you are. For some people that 10% might cover the entirety of what you want to play, which is a huge problem. For others, they might barely notice.
SpaceNoodle@lemmy.world · 2 pts · 285d
Right, so overall significant.
tiramichu@sh.itjust.works · 1 pts · 284d
Yes, significant.
But the point I'm making is that it's not uniformly significant. It's not 10% for everyone. So you should make your operating system choices based on which group you fall into.
kossa@feddit.org · 3 pts · 284d
It might be. But then again only 90% of Windows games run on Windows to begin with ¯\_(ツ)_/¯
whiwake@sh.itjust.works · 1 pts · 285d
macOS wants a word with you haha
RedGreenBlue@lemmy.zip · 1 pts · 284d
Give it time and Microsoft will soon require every Windows user have a golf ball in their throat when using Windows.
jaek@lemmy.world · 1 pts · 284d
TootSweet@lemmy.world · 6 pts · 285d
That's great. Now let's get to where 90% can run on native FOSS engine reimplementations like OpenMW for Morrowind and OpenJK for some of the Jedi Knight games.
TachyonTele@piefed.social · 1 pts · 285d
That's sad to hear OpenMW doesn't work. None of the different compatibility options on SteamOS work for it?I misread the comment. D'ohTootSweet@lemmy.world · 3 pts · 285d
Hmm? OpenMW works great on my Gentoo machine. I didn't mean to imply otherwise. I'm in the middle of my first playthrough of Morrowind on OpenMW. (I mean, it crashes sometimes, but not often enough that it's a problem. Oh, OpenJK had a progression-halting bug when I last played it on Arch, but I got around it.)
I was saying that even with as good as Wine and Proton have gotten for playing Windows games, good quality FOSS engine reimplementations are preferable to Wine/Proton, and it would be great if we could get to the point where 90% of Windows games had FOSS engine reimplementations that would a) allow people to play natively without Wine or Proton, b) remove antifeatures, c) improve the modding scene and otherwise give more insight into how the games work mechanics-wise, d) make more options for engines from which to fork and make new games, e) let me simply increase the FOSS-to-proprietary-software ratio on my personal systems, f) let folks in the community contribute to it, etc.
missingno@fedia.io · 4 pts · 285d
An engine reimplementation is something that has to be made from scratch for each individual game you want to remake.
There are roughly 150000 games on Steam. So you're asking for 135000 engine reimplementation projects.
TootSweet@lemmy.world · 2 pts · 285d
missingno@fedia.io · 2 pts · 285d
Are you volunteering to go make that many?
TachyonTele@piefed.social · 2 pts · 284d
I see what you meant. Sorry, i completely read it wrong!
ikidd@lemmy.world · 3 pts · 284d
Fucking Zorin again. Never hear about that nothing distro in years and suddenly I can't seem to get away from it.