Godot 4: Horizontal jitter shader (tutorial)

https://www.youtube.com/watch?v=LJ7r9i7VStU

Hi everyone! Let's create another post-processing effect that's, again, very simple to program. The result can be quite useful—for example, if we want to simulate TV signal interference in our game and control the visual appearance of that effect with parameters. So, let's do it.

28 points · 2 comments · view on lemmy.world

2 Comments

Dani551@discuss.tchncs.de · 2 pts · 315d (1 reply)

Really awesome to see, thanks for your work.

FencerDevLog@programming.dev · 1 pts · 315d

Thank you!