FencerDevLog

u/FencerDevLog@programming.dev
158 posts · 56 comments

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For example, because Line2D runs on the CPU, while a shader runs on the GPU (much faster). But of course, many effects can be achieved in different ways. I just happen to prefer shaders.

on Godot Shader Pack · c/godot · 1 pts · 17d

1.2.3 (2026-07-23): Added seismograph (scene and shader). Added lava (scene and shader).

on Godot Shader Pack · c/godot · 1 pts · 23d

1.2.2 (2026-07-17): Added electric_wave (scene and shader). Added heart_monitor (scene and shader). Fixed flag.shader (+ replaced by +=).

on Godot Shader Pack · c/godot · 1 pts · 32d

1.2.1 (2026-07-08): Added one_line_warp (scene and shader). Added flag (scene and shader).

on Godot Shader Pack · c/godot · 0 pts · 51d

1.2 (2026-06-19): Updated to Godot 4.7. Added sponge_wipe (scene and shader). Added stormy_nebula (scene and shader).

on Godot Shader Pack · c/godot · 0 pts · 67d

1.1.9 (2026-06-03): Added menger_tunnel (scene and shader). Added vintage_film (scene and shader).

on Godot Shader Pack · c/godot · 0 pts · 89d

1.1.8 (2026-05-12): Added insects - the first shader_type particles (scene and shader).

on Godot Shader Pack · c/godot · 0 pts · 102d

1.1.7 (2026-04-29): Added raindrops (scene and shader). Added tesseract (scene and shader).

on Godot Shader Pack · c/godot · 0 pts · 110d

1.1.6 (2026-04-21): Added old_photo (scene and shader). Added radar (scene, shader and script).

on Godot Shader Pack · c/godot · 0 pts · 117d

1.1.5 (2026-04-14): Added waterfall (scene and shader). Added noise_star (scene and shader).

on Godot Shader Pack · c/godot · 0 pts · 135d

1.1.4 (2026-03-27): Added broken_tv (scene and shader). Added heavy_rain (scene and shader). Added fluted_glass (scene and shader).

on Godot Shader Pack · c/godot · 0 pts · 152d

1.1.3 (2026-03-10): Added fiery_area (scene, shader and script). Added 3d_glow (scenes, shader and scripts).

on Godot Shader Pack · c/godot · 0 pts · 180d

1.1.2 (2026-02-10): Added fractal_flower (scene and shader). Added wildfire (scene and shader).

on Godot Shader Pack · c/godot · 0 pts · 194d

1.1 (2026-01-27): Updated to Godot 4.6. Added volumetric_fog (scene, shader and script).

on Godot Shader Pack · c/godot · 0 pts · 207d

1.0.5 (2026-01-14): Added simple_dithering (scene and shader). Added classic_dithering (scene and shader).

on Godot Shader Pack · c/godot · 0 pts · 210d

1.0.4 (2026-01-10): Added glass_bricks (scene and shader). Added frequency_distortion (scene and shader).