I've played many years ago, and I've started again in the last weeks with the Steam version. I'd say Dwarf Therapist isn't required anymore to organize a fortress reasonably enough. The new work details are nice. DFHack is still very much relevant, and fortunately extremely easy to install with Steam. It offers various fixes, extra automation for stuff like butchery and a handful of advanced UIs where the game falls short.
7 Comments
FauxLiving@lemmy.world · 8 pts · 302d
Finally, the game is complete
9point6@lemmy.world · 10 pts · 302d
Just like UnReal World, I don't think DF is ever going to be complete
CanadianCorhen@lemmy.ca · 7 pts · 302d
Well, it's 53.01, so a bit over half complete.
FauxLiving@lemmy.world · 9 pts · 302d
This game is older than some of my coworkers
saigot@lemmy.ca · 6 pts · 302d
I never liked the invincible bridge gates, it's really really cool to see this update and get some real combat besides the clowns.
I haven't played much since the big steam release, is dwarf therapist still defacto required? Any tips on getting back into it?
luciole@beehaw.org · 2 pts · 302d
I've played many years ago, and I've started again in the last weeks with the Steam version. I'd say Dwarf Therapist isn't required anymore to organize a fortress reasonably enough. The new work details are nice. DFHack is still very much relevant, and fortunately extremely easy to install with Steam. It offers various fixes, extra automation for stuff like butchery and a handful of advanced UIs where the game falls short.
nomnomdeplume@lemmy.world · 3 pts · 302d
My dorps are in danger D: