Just finished another visualization of entire taxonomy tree. Previous is buried here: GBIF ToL.
Main concept is very simple: each taxon is a point, and each taxon has a clockwise-bent arc from it's parent taxon.
Trick is to place those points in a meaningful way. At first, I was using force-directed algorithm to do it. In general, it succeeded in grouping points by clades, but introduced a lot of branch overlapping (check how purple Echinodermata is "intruded" into Arthopoda in GBIF version).
Force-directed algorithms can layout not only trees, but basically any graph, and I thought: maybe tree-specific algorithm will produce a better result? I've found out there is a cool Voronoi Treemap algorithm which for any given tree can build a set of nested polygons, a polygon for each node in a tree. Not only it eliminates branch overlapping problem, but also it ensures those branches fit into convex polygons and you can even add gaps between adjacent branches. So I've built a CLI wrapper around a Java implementation I've found on GitHub.
At first, I've used it for NCBI database, but I didn't use gaps and haven't published interactive version yet (but there are PNGs in Wikimedia Commons). Then, I've made a treemap for ITIS. Points are points and polygons have been used for mouse hover feature. When I was making force-directed GBIF, I had to separately compute those polygons for each clade of given ranks. Now both points and polygons are computed by an algorithm, which is nice.
What do you think?

3 Comments
Bademantel@lemmy.world · 3 pts · 302d
That's amazing, dude. Thanks for sharing.
Pika@rekabu.ru · 1 pts · 301d
Amazing work! The only thing I would change is "Scientific" language name. It's Latin :)
Классно вышло, только я бы поменял язык "Scientific" на "Latin" :)
podbrushkin@mander.xyz · 2 pts · 300d
Thank you, maybe I will do it.