Oh I'm so glad! Can you see what I mean from your illustration? The robot city near the beginning is what I was reminded of. My only critique of the game is the sections where you have to outrun the blobs are so stressful compared to the exploring/puzzle solving bits but it's a super solid game anyway.
To be honest, I wouldn't hold this up as a great example. There's a lot wrong with it. I insist on drawing freehand, but if you want to do the job properly, a ruler is a must, if only to pay out the guidelines. I'll probably do that for the next big project.
Thanks, I'll give it a look. It's been really hard for me to find art books that actually give practical advise.
I typically do use rulers, but if you're referring to the slight curve on the buildings here as they go up, I actually really like it. I know it might not be what you were going for, but it feels like what it feels like to be in an alley like this for me, sort of a fisheye effect that makes the top of the building look more closed in maybe.
If you're looking for art books, I can thoroughly recommend that perspective book, plus Barrington Barber's Fundamentals of Figure Drawing -- that's a really good one for drawing people. Also a Giovanni Civardi's Figure Drawing: A Complete Guide. Excellent resources I wouldn't be without.
30 Comments
MINDistortionTV@lemmy.world · 15 pts · 279d
This turned out stunning, fantastic work!
case_when@lemmy.world · 14 pts · 279d
Thank you! Eight evenings well spent!
T00l_shed@lemmy.world · 5 pts · 279d
Thanks for sharing! It looks great and I appreciate the effort it took!
case_when@lemmy.world · 5 pts · 279d
Oh thank you! You're very welcome!
GrantUsEyes@lemmy.zip · 11 pts · 279d
Awesome perspective work! Congratulations Case!!!
case_when@lemmy.world · 8 pts · 279d
Thank you! And a lot of that is directly because of the book you recommended. It really taught me a lot!
GrantUsEyes@lemmy.zip · 3 pts · 278d
Hell yeah I'm glad it was of use to you! This is what an art comm is about! Sharing and growing together. <3
case_when@lemmy.world · 3 pts · 278d
<3 <3 <3
kendg@lemmy.cafe · 6 pts · 279d
Nicely detailed. It looks like it would take a lot of time and concentration.
case_when@lemmy.world · 8 pts · 279d
Thanks! This was eight evenings -- by the end I was thoroughly sick of looking at it!
calamitycastle@lemmy.world · 5 pts · 278d
Really reminds me of the video game Stray :)
case_when@lemmy.world · 7 pts · 278d
Ooh, this sounds like something I should look into. Is it good? I'm coming to the end of Disco Elysium so maybe I'll give it a go...
calamitycastle@lemmy.world · 2 pts · 278d
Definitely! And it's quite short and vibey so would be a good palette cleanser after Disco Elysium. Really recommend it.
case_when@lemmy.world · 1 pts · 237d
So it took a while, but I followed up on this. Stray was awesome! I've never seen such beautiful lighting in a game. Really gentle and fun!
calamitycastle@lemmy.world · 1 pts · 237d
Oh I'm so glad! Can you see what I mean from your illustration? The robot city near the beginning is what I was reminded of. My only critique of the game is the sections where you have to outrun the blobs are so stressful compared to the exploring/puzzle solving bits but it's a super solid game anyway.
satanmat@lemmy.world · 4 pts · 279d
Yeah. That’s really beautiful. Very nice work.
case_when@lemmy.world · 3 pts · 279d
Thank you!
RickyRigatoni@retrolemmy.com · 4 pts · 278d
Well worth the effort.
case_when@lemmy.world · 4 pts · 278d
Thank you! I think so too, now my hand has uncramped and I can look at it without going crosseyed.
iii@mander.xyz · 4 pts · 279d
Impressive! Waauw!
case_when@lemmy.world · 5 pts · 279d
This was... a lot of lines.
I am rather tired now.
iii@mander.xyz · 2 pts · 279d
You have my admiration, and permission to go to sleep.
wetnoodle@sopuli.xyz · 4 pts · 279d
so beautiful! well done!
case_when@lemmy.world · 5 pts · 279d
Thanks!
Tangerine@scribe.disroot.org · 3 pts · 269d
This is absolutely amazing! I love all the little details – the graffiti, downspouts and vents…
case_when@lemmy.world · 3 pts · 269d
Thank you! This was the gnarliest alleyway I'd ever seen. It cried out to be drawn.
Baggie@lemmy.zip · 2 pts · 278d
This looks great, what techniques for perspective did you use? I'm very amateur and have only really done 2 point perspective
case_when@lemmy.world · 4 pts · 278d
I learned from a book called Perspective Made Easy.
To be honest, I wouldn't hold this up as a great example. There's a lot wrong with it. I insist on drawing freehand, but if you want to do the job properly, a ruler is a must, if only to pay out the guidelines. I'll probably do that for the next big project.
Baggie@lemmy.zip · 2 pts · 278d
Thanks, I'll give it a look. It's been really hard for me to find art books that actually give practical advise.
I typically do use rulers, but if you're referring to the slight curve on the buildings here as they go up, I actually really like it. I know it might not be what you were going for, but it feels like what it feels like to be in an alley like this for me, sort of a fisheye effect that makes the top of the building look more closed in maybe.
Anyway, thanks again!
case_when@lemmy.world · 4 pts · 278d
If you're looking for art books, I can thoroughly recommend that perspective book, plus Barrington Barber's Fundamentals of Figure Drawing -- that's a really good one for drawing people. Also a Giovanni Civardi's Figure Drawing: A Complete Guide. Excellent resources I wouldn't be without.