For something pretty low level and gigantic, Mesa (or at least RADV) is a pleasure to hack on. It has a great config system (meson), compiles super fast, has lots of debug functionality, and can easily be loaded into e.g. a game, without any system level configuration.
7 Comments
Zykino@programming.dev · 33 pts · 211d
Really? I thought it would be Nvidia! /s
nothingcorporate@lemmy.today · 17 pts · 211d
Yeah, but who contributed the most to Black Mesa?
ranzispa@mander.xyz · 5 pts · 210d
Not Valve, they were busy working on HL3.
phirdowak@programming.dev · 16 pts · 211d
TIL that Mesa is older than I thought. Initial release in February 1995 apparently. Very cool
wewbull@feddit.uk · 5 pts · 210d
For a long time it was just a software implementation of OpenGL. It's grown into a completely different beast.
Talk about feature creep!
plz1@lemmy.world · 15 pts · 211d
1000+ commits a month is insane throughput. These folks are doing the good work.
Corngood@lemmy.ml · 10 pts · 211d
For something pretty low level and gigantic, Mesa (or at least RADV) is a pleasure to hack on. It has a great config system (meson), compiles super fast, has lots of debug functionality, and can easily be loaded into e.g. a game, without any system level configuration.