Picture book aaaahh games. Never really saw the appeal, but then again I am the most basic gamer "plays what everyone plays". Because i like pretty game with pretty colour. Not game with many text.
I could be mistaken but I'm not sure most people in 2026 have the attention spans for slow paced story games with lots of dialogue. At least, not enough for mass market appeal. A lot of gamers can't even stomach driving to missions in GTA or having to walk around camp in RDR2.
Most people don't like very hard puzzle games. That's why anything modern that's successful has some sort of hint system.. The number of people who actually experienced, understood, and didn't gamesfaq the game and story is abysmally small.
That and the advancement of the rest of the industry and early generational leaps in both 2d and mainstreaming true 3d environments stole any novelty the photo realistic scenes myst stole the show with.
Pullae games exist but they evolved and have a smaller player base in general.
I haven't watched the video yet but my prediction is that they were mass produced to grub money but then the mobile game and live service lootbox markets replaced them.
Not to say they were all money grubs! No! Just like 94% of them, and there were A LOT.
13 Comments
Inucune@lemmy.world · 7 pts · 244d
Fran Bow? Submachine?
prole@lemmy.blahaj.zone · 7 pts · 243d
Yeah tons of indie point and click games. The Drifter, everything by Wadjet Eye, hell even Disco Elysium kind of.
stray@pawb.social · 3 pts · 243d
The Witness? Dinocop? Golden Idol? Chants of Senaar? Dimhaven?
Morphite88@thelemmy.club · 5 pts · 244d
My sister is making one right now actually
SirHery@lemmy.world · 2 pts · 243d
Picture book aaaahh games. Never really saw the appeal, but then again I am the most basic gamer "plays what everyone plays". Because i like pretty game with pretty colour. Not game with many text.
SanguineBrah@lemmy.sdf.org · 2 pts · 243d
I could be mistaken but I'm not sure most people in 2026 have the attention spans for slow paced story games with lots of dialogue. At least, not enough for mass market appeal. A lot of gamers can't even stomach driving to missions in GTA or having to walk around camp in RDR2.
CallMeAnAI@lemmy.world · 1 pts · 244d
Most people don't like very hard puzzle games. That's why anything modern that's successful has some sort of hint system.. The number of people who actually experienced, understood, and didn't gamesfaq the game and story is abysmally small.
That and the advancement of the rest of the industry and early generational leaps in both 2d and mainstreaming true 3d environments stole any novelty the photo realistic scenes myst stole the show with.
Pullae games exist but they evolved and have a smaller player base in general.
FiniteBanjo@feddit.online · -4 pts · 244d
I haven't watched the video yet but my prediction is that they were mass produced to grub money but then the mobile game and live service lootbox markets replaced them.
Not to say they were all money grubs! No! Just like 94% of them, and there were A LOT.
leavemealone@sh.itjust.works · 5 pts · 244d
I don't know what alternate universe you come from with your mass produced point and click games but I would love to visit it 😅
FiniteBanjo@feddit.online · 1 pts · 243d
Idk if the WildTangent store is still online but you could find them there.
bonenode@piefed.social · 0 pts · 244d
MurrayL@lemmy.world · 4 pts · 244d
How old are you? When point and click adventures died, the only mobile game people were playing was Snake.
Sharkticon@lemmy.zip · 1 pts · 243d
"I haven't watched the video yet..."
I don't know why you kept typing cuz that's where I stopped reading. Everything after that was going to be useless.
FiniteBanjo@feddit.online · -1 pts · 243d
Whats with the hostility? I'm just talking about what happened when this genre of game fell off.