What really should bother us here is that the dead area applies to the farms but not the mills, iirc. It causes farms on the right side to be verifiably more efficient because farmers prefer the left side for pathing.
The whole mill perimeter is usable equally despite the way it looks, ironically enough.
Also farms that far away from the mills bothers me. Hate it when the French? campaigns do that.
9 Comments
Worx@lemmynsfw.com · 28 pts · 198d
WTF is wrong with you? The farms on a mill should make a windmill shape so they all touch 😢 you can put eight this way and if makes a nice pattern
TheRealKuni@piefed.social · 31 pts · 198d
This is the way.
Can be extended to the Pinwheel:
derekabutton@lemmy.world · 21 pts · 198d
What really should bother us here is that the dead area applies to the farms but not the mills, iirc. It causes farms on the right side to be verifiably more efficient because farmers prefer the left side for pathing.
The whole mill perimeter is usable equally despite the way it looks, ironically enough.
Also farms that far away from the mills bothers me. Hate it when the French? campaigns do that.
napoleonsdumbcousin@feddit.org · 11 pts · 198d
That is the reason why i like playing as the poles in the Definitive Edition. 3x3 mill.
Jarix@lemmy.world · 2 pts · 198d
Sorry to ask, what game is this?
Randomocity@sh.itjust.works · 8 pts · 198d
Age of empires 2
Sas@piefed.blahaj.zone · 3 pts · 198d
you gotta spiral out, then you get no gaps
me_myself_and_I@lemmy.world · 2 pts · 194d
Wololo
HeyThisIsntTheYMCA@lemmy.world · 2 pts · 198d
cold water, itchy lavatory paper, and bad dentishtry