TL;DR
Matt Lowe, Design Director for THE FINALS talks about experimenting with adjustments for Light and Heavy in World Tour
Heavy:
- HP lowered
- Faster movespeed
Light:
- HP increased
- Slower movespeed
https://www.reachthefinals.com/patchnotes/respec-order
TL;DR
Matt Lowe, Design Director for THE FINALS talks about experimenting with adjustments for Light and Heavy in World Tour
Heavy:
Light:
4 Comments
sbv@sh.itjust.works · 2 pts · 147d
I just started playing recently. I find the heavy feels a little fragile, but maybe that's because I don't have the right play style for it yet.
I appreciate that they're talking about keeping squads together. Success depends on cohesion.
SillySpy@piefed.social · 2 pts · 147d
Welcome to the game! Yeah, heavy is very dependent on team play. Hopefully the movement changes will make that easier
Chozo@fedia.io · 2 pts · 147d
I think the HP rebalancing was needed, but I think the movement speed changes were unnecessary. "Keeping teams closer together" just means "no more scouting before your teammates arrive at the objective" for Lights, IMO.
SillySpy@piefed.social · 1 pts · 147d
I really like that they are trying to mix things up. Changes like these have the chance to make a big impact on how the game plays at all levels