cross-posted from: https://lemmy.world/post/46122754
GPU-based SNES emulation
proprietary Unity app
Windows, Android, Linux, macOS, and soon iOS
no Linux/SteamOS(Linux build has since been released)
https://www.youtube.com/watch?v=r5twUkvYFpA
cross-posted from: https://lemmy.world/post/46122754
GPU-based SNES emulation
proprietary Unity app
Windows, Android, Linux, macOS, and soon iOS
no Linux/SteamOS(Linux build has since been released)
6 Comments
Deconceptualist@leminal.space · 8 pts · 127d
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This is cool overall though. ZSNES was always my favorite emulator because it ran well and had great quality of life features. e.g. Fast-forward and rewind make a massive difference in old RPGs, so I'm glad those eventually caught on in other emus lol
woelkchen@lemmy.world · 2 pts · 127d
Hopefully the concepts of Super ZSNES will as well but that time as proper FOSS without Unity crap.
woelkchen@lemmy.world · 2 pts · 127d
Thanks to the info by a commenter in the other thread: Linux version is now out. Still Unity, still proprietary.
noodlesreborn@lemmy.world · 0 pts · 94d
It's proprietary? That blows. I would be content with that OSS ZSNES remake if not for the fucked up audio. It's such a cozy app.
Kolanaki@pawb.social · 1 pts · 127d
Did it really need to move the power to the GPU? The original ZSNES is already damn near perfect emulation..
woelkchen@lemmy.world · 1 pts · 127d
For the stuff explained in the video: yes. For regular emulation: no.