Rolled some dice to make a dungeon map in my pocket notebook

I love the idea of modular micro maps that can connect together, so I've been working on a solo RPG that uses that mechanic. This is a map of floor 13 of the dungeon I'm exploring, constructed from 6 basic room shapes (with a little flexibility to make them join up in some places).

The shapes I use with 1d6 are:

  1. Straight hallway
  2. L shaped hallway
  3. T shaped intersection
  4. Four way intersection
  5. S shaped hallway
  6. Open rectangular room
32 points · 3 comments · view on lemmy.world

3 Comments

myrrh@ttrpg.network · 4 pts · 79d (1 reply)
[ removed ]
AldinTheMage@ttrpg.network · 2 pts · 79d

The "village fire marshal" may very well be a pyromaniacal goblin who has also blocked off several pathways to funnel adventurers into his traps :D

BeigeAgenda@lemmy.ca · 3 pts · 79d (1 reply)

Hatchi d and I @are ready for adventure.

roflo1@ttrpg.network · 2 pts · 78d
-------------+--
|..Good luck...|
|.to.@.and.d.!.|
----------------