Can't wait for them to never be allowed to touch a James Bond game again, because the clueless husks at Amazon will deliver the next game unfinished, buggy, and full of microtransactions.
I watched a playthrough (so you know, not actually playing) and I gotta say it felt like watching a decent 007 movie. The voice acting and story was pretty good and it definitely felt like "Bond" but just from the outside the gameplay looked very mediocre. I was hoping it would be a bit more Hitman adjacent given the dev team, but after seeing it, I just don't know that the Hitman-like puzzle maps would actually work in a game with such a linear narrative.
8 Comments
dan1101@lemmy.world · 27 pts · 68d
It has Denuvo if that matters to you.
fluckx@lemmy.world · 7 pts · 67d
It's the reason I didn't buy it honestly. Maybe they'll remove it eventually.
We'll see. I am in no rush :)
dan1101@lemmy.world · 4 pts · 67d
Lower price, no Denuvo. That's a win/win. I can wait.
warmaster@lemmy.world · 1 pts · 67d
Debuvo is reason #1, reason #2 is I don't think I haven't played this before.
marighost@piefed.social · 7 pts · 68d
Can't wait for them to never be allowed to touch a James Bond game again, because the clueless husks at Amazon will deliver the next game unfinished, buggy, and full of microtransactions.
wizzim@infosec.pub · 5 pts · 67d
Yes, it was already announced: https://www.gamesradar.com/games/action/007-first-light-dev-io-interactive-wont-publish-future-james-bond-games-despite-its-success-as-amazon-gaming-boss-reminds-everyone-who-owns-the-ip-now/
y0kai@anarchist.nexus · 6 pts · 68d
OK but is it any good or is it like every other bond game that came after GoldenEye?
MissesAutumnRains@lemmy.blahaj.zone · 11 pts · 68d
I watched a playthrough (so you know, not actually playing) and I gotta say it felt like watching a decent 007 movie. The voice acting and story was pretty good and it definitely felt like "Bond" but just from the outside the gameplay looked very mediocre. I was hoping it would be a bit more Hitman adjacent given the dev team, but after seeing it, I just don't know that the Hitman-like puzzle maps would actually work in a game with such a linear narrative.