4.9 is now Live.
Alpha 4.9: Frontier Tensions is LIVE!
https://robertsspaceindustries.com/en/comm-link/transmission/21220-Alpha-49-Frontier-Tensions
https://robertsspaceindustries.com/en/comm-link/transmission/21220-Alpha-49-Frontier-Tensions
4.9 is now Live.
7 Comments
Aurenkin@sh.itjust.works · 6 pts · 33d
Worth coming back? I was planning to wait until 4.10
AGD4@lemmy.world · 7 pts · 33d
This update appears to have fixed more bugs than it has introduced, so that's a big plus, lol.
Aurenkin@sh.itjust.works · 5 pts · 33d
Have to take the wins where we can. I just want freight elevators fixed to be honest.
jet@hackertalks.com · 4 pts · 33d
You don't enjoy randomly dying to mysterious door portal death?
Aurenkin@sh.itjust.works · 5 pts · 33d
It's more my cargo vanishing or not being able to deliver a contract that I was thinking of but yeah that too. Damn it's rough being a Star Citizen player sometimes. I guess that's why I don't really play much
jet@hackertalks.com · 3 pts · 33d
Yeah, I wish they'd prioritize fixing game breaking bugs. I know they're not officially GA, but God damn it makes it hard to love them
Essence_of_Meh@lemmy.world · 2 pts · 32d
Jumped in for a moment to see how things feel compared to 4.8 and the results were... mixed to say the least.
Some highlights:
The last one one is especially mind-boggling both because it's been a problem for years but also WHY IS THAT EVEN A THING?! These items should be assigned to a store and all of the operations (listing, search handling etc) should be managed automatically by the store system. This? This feels like they manually set up all of this stuff for each individual item available at the store. I don't want to believe that's the case as it would be too depressing but it's really hard to think otherwise after all these years.
Can't say I'm too thrilled based on my first impressions but I'll try to give it an honest shot over the weekend. Hopefully the rest of the game will leave me with better feelings than this.