Writing Club - July 2026

Welcome to the 25th writing club update! 😊

I hope you've all found some nice cozy spots in the shade, to do some creative thinking or writing. Or perhaps some of you have been taking a break, there's nothing wrong with that either!

The usual info about how this writing club update works:

To anyone stumbling upon this post and wondering about the rules – there really aren’t any! This is a club for mostly the same regulars and semi-regulars, but visitors are encouraged to comment on writing updates or share their own. The main idea is to set a goal for yourself and try to achieve it by the next month’s update. :)

Feel free to comment and tell us how things are going for you, regarding writing, creative works, and everything related!

19 points · 33 comments · view on lemmy.world

33 Comments

riskable@programming.dev · 8 pts · 23d (10 replies)

I started working on a book two weeks ago using a new method:

  • Do the whole thing in Obsidian.
  • Instead of a normal plot outline, I just wrote pages for characters and how they interact with each other.
  • Then I wrote "Arcs". Basically, just summaries of what the challenges are for the characters to overcome over the longer arc of the story.

Then I wrote some bullet point outlines for the first few chapters indicating what I wanted to happen and tied them back to the arc progression.

Finally, I started writing some of the text of the story.

So far, I really like how it is working out. Probably spent way too much time worldbuilding, but I'd do that anyway, hehe.

It's litRPG, BTW.

foxymochakitten@slrpnk.net · 4 pts · 23d (3 replies)

Love that!! Gives you guidelines but plenty of room to wiggle or change tracks. What's it about?

riskable@programming.dev · 4 pts · 23d (2 replies)

It's about a shapeshifter. Not your usual, "they can turn into animal(s)" or "can become whoever they want" shapeshifter. No.

This shapeshifter uses their knowledge of biology (from their past life) to manufacture stuff using their body.

I've seen and read so many stories with shapeshifters in my years and I always wondered, "if they can change their body however they want, why can't they just make shit with it?" Hehe.

I mean, imagine how cool it would be if you could pop an entire set of bone keycaps off your arm? Complete with enamel or nacre (mother of pearl) coatings.

My story is fantasy isekai, so keycaps aren't going to be a thing, but I thought it was a good way to demonstrate what I'm talking about.

This character unlocks a whole lot of skills that let them produce just about anything that an animal can produce and shape these objects (if they're solid; no need to shape oil or poison, hehe). Ultimately, they also end up unlocking a skill that lets them shapeshift other people—which probably sounds overpowered—but shapeshifting isn't exactly the fastest skill, hehe. Not early in the story anyway.

It's a comedy, though!

The MC joins up with some other folks and one of them—a [Warrior]—ends up with the [Hot Rod] subclass because the MC is constantly tinkering with her biology.

foxymochakitten@slrpnk.net · 2 pts · 20d (1 reply)

that's incredible!! I love it!! We've seen plenty of the "can look like another person" but if they can truly change their shape, then why not the shape of some keycaps, or specialized tools, or parts to repair a wagon... That's fascinating, and I bet it'll work really well for the comedy aspect too :D

riskable@programming.dev · 2 pts · 20d

Hah! I actually have a scene where they repair a wagon wheel.

The adventuring team is jumping along in "speed pouch mode" (see note below) and they come across a wagon with a broken wheel. The payload is too heavy to repair it while the wagon is stuck, so the owners are unloading it.

MC: "Wow, could you pick a bigger trope?"

Also, the adventuring ranks are:

  • Named Corpse (for children!)
  • Footnote (most adventures start here)
  • Background Character
  • Supporting Cast
  • Antagonist
  • Protagonist

(Who needs A-F, S, SS ranks when we have something so much better‽ Ahahah)

The [Warrior] on the team wears armor crafted by the famous blacksmith, Mr Plott. Distantly related to the King of the Kingdom of Plott.

Speed Pouch Mode: Where the MC turns herself into something like a kangaroo with a human head and a huge, oversize pouch that the other two ride in—after they're transformed into Chibi mode, haha. They can move at about 45MPH in this configuration which is waaaay TF faster than horses, so they inadvertently end up being like first responders, surprising TF of medieval-age people ("how has help arrived already‽").

grrgyle@slrpnk.net · 3 pts · 23d

Oooh, I love reading about other people's processes, thanks for sharing.

I dust off Obsidian now and again, and feel like it would be so powerful for certain workflow, I just haven't found the right one for myself.

So you write the "arcs" before the actual plot progression / scene outlines?

ellie@slrpnk.net · 3 pts · 23d (4 replies)

At first I thought you meant "Advanced Reader Copy" and I was quite confused 😅

What would have been your previous method? Glad to hear that your new process is working out well!

riskable@programming.dev · 3 pts · 23d (3 replies)

My previous method was to just fill in a plot outline template for a 3-act story. Then I tried a Save The Cat! Template and both seemed like they don't map very well to a web novel style of writing.

They (those outline styles) are obviously tied to the traditional publishing model, where every little thing is meant to conclude by the end of say, 80,000-120,000 words. With zero consideration of things like world maps, systems (so you can keep track of say, leveling), etc.

For litRPG, I want more. In fact, I need more. Otherwise I'll write a chapter and realize that character X hasn't even earned the skill necessary to complete the plot yet!

I plan to use a new publishing platform that I invented/coded to publish this story too, which accepts Obsidian export. So when the story is complete, I can export the parts I choose and it'll sort of have a built-in wiki along with notation for a world map (so the reader can check the progression while reading the story; it's in the sidebar and reveals more of itself as the story goes different places).

I already wrote the publishing platform, so now I'm working on "the example story" that shows off the features. The biggest one is being able to pull up the sidebar to view the characters current profile info (which includes their stats, levels, etc).

Example: When you read that a character just leveled up [Screaming Internally], that will be reflected automatically in the sidebar. In the text, it just uses Obsidian call-outs for that so it's pretty native/natural.

ellie@slrpnk.net · 1 pts · 22d (2 replies)

Oh, another Save The Cat! hater? Fascinating! 😮 (I'm not saying that's a bad textbook, but it's just not for me.)

riskable@programming.dev · 1 pts · 22d (1 reply)

Well, it's alright. It's fine for outlining a normal book I think... My only problem with it is that it's primarily designed to make old fashioned books like they're Hollywood movies or TV shows.

That made a whole lot of sense when people were still going to the movies and watching TV. That way, your book's layout (not the story... That's a different matter) would match what people are used to.

It's made for short-term consumption: ~6 hours.

When a reader picks up a printed book, that is what they expect: To be entertained for about six hours, then put the book down maybe forever.

When it comes to web novels, that style of outlining makes no sense. The longest-running web novels that are still popular focus on character development for the most part.

How much of Save The Cat! is focused on character development? Like, zero. It's about tightening your story into a concise, easy to read format that readers have historically enjoyed. It makes a lot of sense for traditional publishing!

You can wave your hands in the air and say that character development is something you're supposed to fit into the story e.g. just write well when writing say, Dude with a Problem.

You can also say that even if you're trying to write something big, you should still divide it up into volumes and each volume should follow a traditional publishing plot flow (e.g. 5 act, 3 act, Save The Cat!, Hero's Journey, etc).

All fine advice, LOL. I believed! It made so much sense! Not only that, but what other advice are we all told to follow?

  • 1500-2500 word chapters.
  • Keep the entire story within 80,000-120,000 words.
  • Don't use any fancy formatting, emoji, or special characters, and certainly no color!

I believed all of it until I read The Wandering Inn. It's all bullshit!

80,000 word chapters, colorized text, emoji. It's fantastic. Reading that was so refreshing and completely made me do a 180 on all that other advice.

I've read other extra long web novels and enjoyed them too. Not only that but I really appreciate bullet points and tables! Also, colorized text here and there looks fantastic and can be super immersive.

Even the occasional emoji can be super fun and make the reader smile.

ellie@slrpnk.net · 1 pts · 22d

It makes a lot of sense for traditional publishing!

Now, I haven't fully read the book but I heard a lot about the theories in it. And they make sense if you "write for the modern mainstream market". I don't think truly old-fashioned books followed this formula either, the Save The Cat formula from what I've heard seems - with this narrow focus - to be a more modern invention.

For example, I write these type of books where people say Save The cat applies, yet I don't consider it useful because I write for the purpose of art, not for the purpose of sales.

Edit: and I'm not entirely against streamlining. I do it as well, for aspects where I think it fits my work. However, I don't like writing books that only present the streamlined view as the correct one, I just decided against buying a similar one yesterday for that reason. I think writing books should be broad and open-minded, so that new artists choose the narrow mainstream path consciously rather than because they think that's the only option.

JacobCoffinWrites@slrpnk.net · 7 pts · 23d (8 replies)

It's been a busy month! I shared this photobash, added a page on levee removal to our worldbuilding writing resource wiki, and made additions to a bunch of other pages.

We also made solid progress on the TTRPG campaign - we've finished the final text edits and page layout tweaks, and I'm working on the final tables of contents. Once that's done I'll make sure the maps, character/location art, and other handouts all organized, zip em up, export the PDF, and we'll put the whole thing online. I'm really excited to share it - it represents two years of work on the biggest fiction project I've taken on so far, and it's as much a manifesto on rural solarpunk worldbuilding as a guide to running a game.

I hope to finish it up in the next few days, work on some more solarpunk postcards, and to add a wiki page on 'high context living' - a term I'm borrowing from a zine that I think provided an excellent name for the kind of bespoke systems people living off grid often grow accustomed to, but which baffle their guests. I think we'd see a lot of these sorts of custom arrangements retrofitted into any solarpunk society with a collapse or crumbles and recovery in its backstory.

riskable@programming.dev · 5 pts · 23d (2 replies)

Neat! My shapeshifter story (that I described earlier in this thread) is actually kinda solarpunk too!

The MC's father runs The Hammer which is a blacksmith's forge built into the valley between a volcano and a mountain range. The forge runs mostly via a heliostat array—hundreds of mirrors aimed at a concentrator right over the middle of the forge. It also sits on top of a huge underground biogas generator, which is used as additional heating on cloudy days (and the winter).

I actually did loads of research and calculations to figure out if this setup was even possible or realistic. Turns out, it's a very real possibility.

I even checked to make sure that the geography made sense and how much feed stock would be necessary to keep everything firing in the winter.

I may have gone a bit overboard.

JacobCoffinWrites@slrpnk.net · 3 pts · 23d (1 reply)

I applaud the research! At first glance that actually sounds like it might be a bit overkill depending on what kind of forging they're doing - a single solar concentrator made from a fresnel lens from a large rear projection TV is enough to burn a hole through a skill saw blade on its own. That wouldn't be a great experience for forging (though I'm still planning to set one up and try it out) but if you can burn steel you can technically do forge welding. It's just that the concentration of heat on such a small area would be really unpleasant/impractical to work with.

I'd be interested to see the math if you've still got it, it's extremely possible I'm way off and you'd need way more light for a really effective forge. I would have figured even a dozen mirrors would be sufficient.

Wait are they smelting steel too? That would be closer to those molten salt solar thermal towers out west or the big parabolic mirror/heliosat combo the smelters use IRL.

When I was learning from a blacksmith we used coal, he favored it because it was traditional and you could do forge welding (propane forges don't get hot enough) - I couldn't really manage the temp on my little diy forge well enough to do do it often but he had a full out smithy with the big brick forge, bellows, and everything, and I learned there. Mostly I made basic stuff with thin stock I found at the dump, hooks and shelf brackets and such. At his forge we made andirons, trivets, railings, and all sorts of heavier or fancier stuff.

I'm between forges at the moment but I'd really like to get into blacksmithing again. If I ever build my solar forge I figure it'll probably be a single big screen fresnel lens on an adjustable frame, with a brick lined fire pot laid out so the focal point isn't concentrated completely on the work but instead diffused over a wider area. I don't expect it to work anywhere near as well as even my rickity old coal forge but as long as it's equivalent or better than a burnzomatic propane torch will no shielding it'll be a step up from where I'm at now.

riskable@programming.dev · 2 pts · 22d

Oh this isn't a normal blacksmith forge. It's a huge thing with loads of workers. Like a mini industrial foundry.

The concentrated solar energy is used to melt steel inside silicon carbide crucibles. You put your steel in and send er up! Once melted, they bring it down and pour it out into molds or they can direct the concentrated sunlight down into a pseudo crucible (an oven, really) that heats the object to workable temperatures.

They've got it down to a science, literally.

Then my protagonist comes along and tells them about the Bessemer process and the blacksmith (his dad) is like, "well FUCK! We just revamped the whole forge two years ago!"

There's a forger's guild and they're super excited about the information the MC gave them and all the blacksmiths in the guild are rushing to be the first to get that process working.

My MC was a biologist in their past life, but they're all into this forge stuff! From their perspective, they are like a forger's guild superstar, haha. Even nearby royalty are trying to get his attention (steal him away to their countries). Even though he wasn't really an expert on metallurgy in his past life. He just knows a bit more than the current world's level of technology.

Then he accidentally gets himself stuck as a girl at age ~13.5 by being hexed by a witch into a Common Reed Frog for a month (that species can change its sex under certain conditions). Hahaha.

Suddenly the forger's guild isn't interested in her anymore. She's tiny! She can't wield a hammer or move heavy steel works!

She ends up getting stuck working as a seamstress apprentice for ~2.5 years, waiting for the [Shapeshifter] [Sex Change] skill to unlock (it's an "adults-only skill" so The System won't let her use it until then).

This entire time he/she has been trying to min/max their build. Unlock all the skills! Level them up to max level! Which is the attitude that got him stuck as her in the first place.

I've got all sorts of cool "tech uplift" stuff in the story:

  • MC upgrades the biogas system to bubble the gas through slaked lime to remove the CO2 to make it burn hotter (she ends up needing all those crushed sea shells and limestone later for [Bone Shaping] which lets her make stuff out of bone).
  • The process of refining aluminum starts: Bayer process, then struggling to make magnets and electricity for the Hall–HĂŠroult process.
  • Explaining the process to make flat glass (pouring on molten tin) and trying to come up with a way to do that with solar energy.
  • Loads and loads of ceramic pipes in and out of the volcano, haha.
  • Sulfur harvesting to make, well, everything haha.
  • Trying to remember how to make silver nitrate to make good mirrors.

Etc etc.

All while this is going on, she's an unhinged maniac, bleeding herself as much as possible every day to level up her [Blood Production] skill (which she unlocked after getting her first period! Haha).

She also laid hundreds of frog eggs when she was stuck as a frog and now those "kids" are growing up as sapient half human frogs. They need bedtime stories! Hehe.

It's a comedy and I have so much silliness to cover, I don't think I could cram it all into a traditional publishing format without sacrificing a lot of the world building that I want to do.

I know that's a classic mistake! Too much detail! However, if I squeeze a little bit in every chapter and focus on character development, maybe I can keep the reader interested throughout it all 🤷

ellie@slrpnk.net · 2 pts · 22d (4 replies)

I recently saw a video about the water sanitation systems that are commonly used in the US, and only then I realized even nowadays a lot of houses over there are effectively "off the grid" when it comes to their entire water system. Quite fascinating as a European! (Over here the towns are so dense that you always have municipal water treatment available from somewhere.)

JacobCoffinWrites@slrpnk.net · 3 pts · 22d (2 replies)

One of my British friends was kind of horrified at how we do things over here, especially in rural areas. The houses I grew up in only had electricity and phone lines (and eventually cable tv/internet) run to them. Individual wells and septic tanks/leach fields is very much the norm, even in planned developments. Lots of redundancy and you need to get your water tested occasionally to make sure the groundwater hasn't been contaminated by industry or neighbors (and basically no recourse if it has).

Once you get into adding rainwater collection for showers/toilets and switching to small scale solar, especially stuff like partial or whole house conversions to DC power to reduce conversion loss, things get complicated enough that a houseguest probably can't safely assume things work the way they expect. It's possible not every outlet is lit the usual way, or maybe they can only charge a device when the sun is out, or maybe you need to know the right valves to open to draw water from a cistern.

IRL building codes and consumer mindsets in first world countries have standardized a lot of things and offloaded/hidden a lot of the complexity that underpins our day to day existence. For many of us our power and water are handled by specialists in dedicated facilities, and the equipment which goes into our homes have strict codes and expectations to keep the experience of using them fairly standard.

But in a solarpunk world, especially one that's rebuilding, and relying on salvage and diy, I think we'd see many more retrofits and 'bespoke' solutions which are more efficient but leave the complexities of filtering water or generating electricity or disposing of sewage more exposed to regular people. I think there's some cool worldbuilding potential in that.

foxymochakitten@slrpnk.net · 2 pts · 20d (1 reply)

Y'know I'd never thought about this directly but I'm realizing that it's been sort of on the periphery of my brain lately - I recently installed Linux on my other laptop and have been delightedly customizing it to suit my specific needs. The other day my partner asked about something and I was like "Here why don't you just boot up my laptop, the password is XYZ, I'll come help in a minute" Cue my partner being absolutely baffled as to how my laptop works.

Since then I've been thinking about standardization/convenience vs function and all those complicated big thoughts. People don't switch to Linux (and my partner does not want to use my laptop XD) because it's not familiar to them, because unfamiliar things are inconvenient and inconvenience takes energy. But something like Linux can be made so it suits the user extremely well, like my laptop, so it functions much better (for me) than, say, the standard Windows layout. I suspect where this is going is that we should design things for function rather than standardization in many cases. To do that, we'll have to remove the things that are making people choose convenience every time - our good ol' enemy Capitalism. But once we sort that out, think how well stuff could work for people!

Anyway, that's a bit of a ramble, but TL;DR I'm excited by the idea of well-functioning but unusual systems and I'm looking forward to reading your wiki page c:

JacobCoffinWrites@slrpnk.net · 2 pts · 20d

Same! I'm actually about to start posting around asking for anyone's favorite examples, and digging into permiculture forums which are often a gold mine for this stuff.

I'm 100% with you on linux, I've run into the same situation and conclusions a few times. In fact a lot of how I live tends to involve having to explain the quirks of whatever system to people who want to use them, and I'm still in an apartment with standard up-to-code water, electricity, and sewer hookups. I've known homesteaders who were far and away further along on that stuff than I am. I'm excited to see what we can gather up here, as one of my ongoing projects features a mostly-abandoned region where people likely would have introduced some high-context systems just to get by once the grid and everything else started to fall apart. And those systems have had decades to metastasize until each location is weird in its own way.

foxymochakitten@slrpnk.net · 1 pts · 20d

That's so interesting! I grew up on well water. When my family moved to the city I was like "what do you mean we have to pay for water it's water it comes out of the ground"

ellie@slrpnk.net · 6 pts · 23d (3 replies)

I've had a very busy creative month again, for which I'm thankful! Some months don't work out well, but this one did despite the heat, and I've done a lot of editing and revision.

A lot of my revision work I've done in book shops, among crowds and tall book shelves, since that's so fun (and at home I don't have physical books since it's not the most practical as a somewhat frequently moving renter). And a friend of mine also got me into reading something new that I've been wanting to read for a while, and it's been a blast. In overall, it's been a very bookish month for me and I'm happy!

I've solved one revision puzzle that had me stumped too. I don't know if any of you have been there, but sometimes I just feel like it's not good enough during revision and I get stuck, and I take a few days off. And then lightning strikes me, metaphorically, and I suddenly realize not only why it doesn't work but what change could make it so much more awesome! I am glad for those moments, when they happen.

grrgyle@slrpnk.net · 4 pts · 23d (2 replies)

... and I take a few days off. And then lightning strikes me, metaphorically, and I suddenly realize not only why it doesn’t work but what change could make it so much more awesome!

Oh I love these sorts of moments! I know it mostly comes from within, but it really does feel like some force from outside of you hit you with a bolt of inspiration. And then all you have to do is enunciate it.

ellie@slrpnk.net · 2 pts · 22d (1 reply)

Wouldn't it be so fun if it was an external force? I choose to believe some of my friends (perhaps you) are secretly witches, and they cast spells upon me that cause me to have these revelations!

grrgyle@slrpnk.net · 2 pts · 22d

🧙🏻‍♀️🪄✨✨✨

grrgyle@slrpnk.net · 6 pts · 23d (4 replies)

So my goal was to write on average 500 words of creative fiction per week, and I didn't actually hit that (humble) number (unless you count writing emails for work ;p), but I did write ~ (checks notes) nine times more than I did last month. So I'm going to say my experiment failed successfully, and I'm going to keep at (~500 words per week).

The daily goal is especially hard to hit because my time is limited to begin with, and then I want to practice my web weaving, sketching, cursive, and Doom mapping, in addition to writing. Anyway--I'm not complaining, I chose this life!

ellie@slrpnk.net · 4 pts · 22d

We all know you can't possibly be made to give up Doom mapping. You're way too gifted! So it's a good reason to fall short on word count.

foxymochakitten@slrpnk.net · 2 pts · 20d (2 replies)

I relate very much to having other hobbies and skills that you want to practice (looking at my beading supplies, sewing studio, and language-learning books) but I have to ask. What's Doom mapping?

grrgyle@slrpnk.net · 2 pts · 19d (1 reply)

Now I'm imagining what Doom mapping would seem like to someone who isn't familiar.. maybe like divination but just of bad portents ^^ hehe

But to answer your question, Doom mapping in my context is making custom levels for the old video game Doom from the 90s. For some reason a super supportive community has formed around this activity, that I would liken to a more approachable version of game development and level design.

If you've ever played the Sims and got obsessed with designing a house from scratch, the feeling is very similar.

I relate very much to having other hobbies and skills that you want to practice (looking at my beading supplies, sewing studio, and language-learning books)

All my life >_< yes, exactly. You get it. Sometimes I feel like I just flit between activities. Lately I've been trying to stop feeling bad about it and view it all as part of one big creative practice. I wish I could force myself to focus on just one at a time, but that hasn't worked for me in decades, lol, so now I just follow the butterfly of inspiration and just try to be thankful when it alights anywhere.

foxymochakitten@slrpnk.net · 1 pts · 18d

That's cool as hell!! I didn't know people did that and I'm now delighted with this information.

I'm exactly the same way. It's hard, but y therapist pointed out to me, when I was bemoaning my inability to write, that I've never stopped being creative for even a minute, and all the projects and ideas I'm working on are filling and expanding my creative well <3 I love your analogy "the butterfly of inspiration" too - it feels very kind and intuitive c:

foxymochakitten@slrpnk.net · 4 pts · 20d (1 reply)

Thank you Ellie for putting up the new post and DMing me about it!

I'm still easing back into my writing practice with some worldbuilding and loose character development now as well. Migraines/headaches have been holding me back a fair bit so last night I went back to an old trick of mine - using a screen reader to help me make notes so I don't have to look at the bright screen and can keep a bag of ice over my face. I was shocked last night at how well it worked because it feels so silly, but I went from squinting at the screen and getting frustrated with how the pain was distracting me, to throwing notes and ideas on the page like a madman. Finally nailed down what the heck the "mysterious rock formations" actually are after using that phrase all through my document XD

I'm very interested in that Lunarpunk anthology. It's been a long while since I wrote something for a submission so I think my goal for August will be to write something for the anthology. I feel quite nervous about it honestly! I feel like shorter fiction requires you to have really, really tight prose, and honestly, tight prose isn't something I'm good at and never has been. Maybe this is my chance to practice...?

grrgyle@slrpnk.net · 2 pts · 15d

Finally nailed down what the heck the “mysterious rock formations” actually are after using that phrase all through my document XD

This is so relatable haha. So many story ideas revolve around some phrase or vague notion that can feel full of such emotional energy or potential. You could be tempted to think just saying the phrase like "mysterious rock formations" would conjure up the same feelings in someone else, but of course it's not fully baked as far as ideas go so it can't resonate with anyone who doesn't share your brainspace.


Good luck on your goal! That's a great one. And I agree, longer format stories can be more of an endurance to write, but it's true, in a short story each paragraph matters.

But you know, conversely, I've enjoyed plenty of short stories that kind of whiffed the prose but had a cool concept or maybe just one really cool scene or bit of dialogue.

So that's another thing about shorter fiction: it's easier to forgive a bit of roughness because it's not such a time investment. Sometimes it can just be a personal experiment in Lunarpunk and that's enough. :)

Clockwork@slrpnk.net · 3 pts · 16d (1 reply)

Late as always, but not missing! I see there's a bunch of newcomers with a wild variety of projects, and that's great to see! 😁

I've just completed the first draft of Kanteletar's Section C, and what a struggle it has been 🥵 For the newcomers: I'm writing a solarpunk novel that follows five hundred years of history, from 2067 to 26th Century. Five Sections with five different stories across time. Now I'll let it rest for a couple weeks and then jump into revision and translation. Three down, two more to go.

Also! I had not meant to participate, but I inadvertently ended up writing a story that sort of fit the Protopian Prize (which I found out from Karl Schroeder), so I sent it! No high hopes, since it might not quite fit the theme, but I'm proud of that story and I'll definitely try to send it somewhere else.

grrgyle@slrpnk.net · 2 pts · 15d

Always wonderful to hear how things are going with you! I'm glad it seems like you've kept up your good work and keep making progress. I think you and a Jacobcoffinwrites have the most explicitly solarpunk writing practices! Love to see it.

Congratulations on submitting your work. That's such a milestone for many writers and you've been quite good at hitting it repeatedly. Truly inspirational!